BookRags.com Literature Guides Literature
Guides
Criticism & Essays Criticism &
Essays
Questions & Answers Questions &
Answers
Lesson Plans Lesson
Plans
My Bibliography Periodic Table U.S. Presidents Shakespeare Sonnet Shake-Up
Research Anything:        
History | Encyclopedias | Films | News | Create a Bibliography | More... Login | Register | Help
Not What You Meant?  There are 6 definitions for The Collector.

The 7th Guest Part III: The Collector

Print-Friendly
About 1 pages (390 words)

Bookmark and Share Questions on this topic? Just ask!
The 7th Guest Part III: The Collector
Image:TheCollectorBox.jpg
Developer(s) Lunny Interactive
Publisher(s) Lunny Interactive
Designer(s) Rob Landeros, Graeme Devine
Released Not Released
Genre Puzzle
Mode(s) ?
Ratings ESRB: RP
Platform(s) Windows (an Xbox version was also planned)
Input methods keyboard & mouse

The 7th Guest Part III: The Collector is the official third sequel to the popular 1992 game The 7th Guest developed by Rob Landeros and Graeme Devine (the original creators of The 7th Guest). The Collector was to be released in 2004 under the publisher Lunny Interactive, but after much delay the game disappeared off Lunny's website. Shortly after, the game's official website (which had only displayed a brief summary of the story and the first teaser trailer) also disappeared. It still is not confirmed whether the game was cancelled or postponed indefinitely.

Contents

Description

The Collector takes place after The 11th Hour. Henry Stauf has moved from his mansion in upstate New York to a lonely and odd European village (presumably a place that does not exist in the real world) where he has opened a museum filled with various artifacts that tell the evil history of human kind. The player is the "visitor" in Stauf's museum and his/her goal is to explore its contents and learn some interesting and entertaining facts about infamous events.

Characters

  • Visitor The Visitor is the player of the game.
  • Henry Stauf Now the curator of the museum, Stauf's goal in the game is to challenge the Visitor through a series of puzzles designed to both intrigue and confuse the mind.
  • Blue Angel The Blue Angel is the Visitor's guide through the museum. She provides helpful tips and clues to the gameplay.

Gameplay

The main objective of the game is to open all 13 galleries in a specific order determined by the Blue Angel. Stauf, however, will try to get to the galleries first and will be an extra obstacle to the player while on the gallery. Successful opening of a gallery will allow the player to explore the area freely and both play (solve puzzles or "Hands On Displays") and view the available artifacts.

External links

View More Summaries on The 7th Guest Part III: The Collector
 
Ask any question on The 7th Guest Part III: The Collector and get it answered FAST!
Answer questions in BookRags Q&A and earn points toward
discounted or even FREE Study Guides and other BookRags products!
Learn more about BookRags Q&A
Copyrights
The 7th Guest Part III: The Collector from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

Article Navigation
Join BookRagslearn moreJoin BookRags




About BookRags | Customer Service | Report an Error | Terms of Use | Privacy Policy