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Phoenix Wright: Ace Attorney - Justice for All

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Phoenix Wright: Ace Attorney - Justice for All
Developer(s) Capcom
Publisher(s) Capcom
Released Game Boy Advance
Flag of Japan October 22, 2002
PC Windows
Flag of Japan March 31, 2006
Nintendo DS
Flag of Japan October 26, 2006
Flag of the United States January 16, 2007
Flag of Europe March 16, 2007
Flag of Spain April 13, 2007[1]


Flag of Australia September 6, 2007[2]
Genre Adventure, visual novel
Mode(s) Single player
Ratings CERO: All Ages (A)
ESRB: Teen (T)
PEGI: 12+
Platform(s) Game Boy Advance
PC Windows
Nintendo DS
Media Nintendo DS Card
Input methods D-Pad, buttons, touch screen

Phoenix Wright: Ace Attorney - Justice for All, released in Japan as Gyakuten Saiban 2 (逆転裁判 2 Gyakuten Saiban Tsū?, lit. "Turnabout Trial 2"), is a point-and-click adventure video game developed and published by Capcom for the Nintendo DS video game console. It is the sequel to 2005's Phoenix Wright: Ace Attorney. It was released in Japan on October 26, 2006 and in North America on January 16, 2007[1]. The game was also released in Europe on March 16, 2007. The Japanese release is region-free, and features a Japanese/English language toggle at the main menu. Phoenix Wright: Ace Attorney - Justice for All is an updated port of the Game Boy Advance game Gyakuten Saiban 2. Like Phoenix Wright: Ace Attorney, it features touch screen, microphone, and dual screen support, but does not have any new cases. A PC version under the title Gyakuten Saiban 2 PC was released by the Japanese company SourceNext in March 31 2006. Similar to the PC port of the first game, this is an emulation of the original Game Boy Advance version to be played on Windows based PCs, rather than an enhanced remake like the one that was released afterwards for the Nintendo DS. Again, it was only released in Japan.

Contents

Gameplay

Main: Gameplay of Ace Attorney

Justice For All plays similarly to the first Ace Attorney game as a virtual novel game. While the game has been adapted from the GBA version to use the DS touch screen, none of the special investigation techniques introduced in the "Rise from the Ashes" case from the first game. A small but significant change is that a player can now present the profiles of people involved with the case, in addition to the evidence in the Court Record. The player can present them either during the court room or investigative phases. For example, the player can present a profile to ask a person about that person. Justice for All features a new gameplay concept called Psyche-Lock. Phoenix Wright has to unlock several locks that have been placed over a witness' heart in order to reveal the truth. The Psyche-Lock occurs only during the Investigation phase, and is observed when trying to following a line of questioning with a person involved in the case. When it is revealed that the person has one or more Psyche-Locks, the player can then initiate breaking of those locks. Typically, the player will be asked to point out evidence or a location to complete a question being asked; if the correct evidence is used, it is likely one Psyche-Lock will be broken or may lead to an additional question. If the incorrect choice is made, the player takes health damage (described below). However, unlike courtroom questioning, the player can cancel the breaking attempt if he feels he doesn't have the right piece of evidence without any penalty; all of the locks will reappear the next time the breaking attempt is made, though these will break in exactly the same manner as previously discovered. Breaking all the Psyche-Locks of a person will allow the player to question that person further on more details. In the first game, the player had five marks of health; if he or she made a mistake during the courtroom proceedings, the judge took one off, and losing all five resulted in a guilty verdict for the client. Justice for All changes these marks into a life bar; when the bar is completely depleted, the game ends and the player's client recives a guilty verdict. The amount of health lost will vary depending on the magnitude of the error; a mistake in one area may result in the loss of the whole life bar.

Plot

Setting

The setting for the game takes place roughly one year after the events of the first game (based on the ages of the returning characters), and again in Los Angeles, California in the English localization.[3]

Story

Like the first game, the first trial is a tutorial one that guides the player, Phoenix Wright, into all of the elements of the Ace Attorney courtroom. The remaining three trials are united by the mysterious disappearance of prosecutor Miles Edgeworth. In the second case, Wright meets the new prosecutor, Franziska von Karma, whose sole goal is to see Wright lose in court. During the third case, Edgeworth returns to the city, and in the fourth, he takes his place once again as the prosecuting attorney, replacing von Karma, who has been shot. However, his personality has changed over the past year, and he pursues truth and justice. Before the trial, Wright's assistant Maya Fey is kidnapped, and both Wright and Edgeworth work together to try to free Fey and convict the guilty party. As the trial reaches a climax, Edgeworth asks Wright to consider if a perfect court record is more important than doing the right thing. Both Wright and Edgeworth manage to successfully end the trial while at the same time convincing the kidnapper to let Fey go free. Franziska von Karma feels humiliated by being defeated by Wright, though Edgeworth encourages her to calm down before she leaves to train some more. Edgeworth himself is not fully done with his journey of discovery and leaves again. The four cases in this game are:

Case 1: The Lost Turnabout (失われた逆転 Ushinawareta Gyakuten?)
Phoenix defends Maggey Byrde for the death of her boyfriend Dustin Prince.
Case 2: Reunion, and Turnabout (再会、そして逆転 Saikai, Soshite Gyakuten?)
Phoenix defends his assistant, Maya Fey, for the death of Dr. Turner Grey.
Case 3: Turnabout Big Top (逆転サーカス Gyakuten Sākasu?)
Phoenix defends Maximillion Galactica for the death of the Ringmaster.
Case 4: Farewell, My Turnabout (さらば、逆転 Saraba, Gyakuten?)
Phoenix defends Matt Engarde on behalf of assassin Shelly de Killer for the death of actor Juan Corrida.

Release date

The Japanese version of the DS version (titled Gyakuten Saiban 2) was released on October 26 2006 and includes the full English localization. The North American release was on January 16, 2007; the localization in this release remains almost unchanged from the previous release, which contains some errors in spelling, grammar, punctuation and word usage. These have generated complaints in some reviews.[4]

Development

  • The English translation of the game includes many references to TV shows, movies, other video games, and pop culture references, placed in the dialog by the localization team.[3]

References

External links

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Phoenix Wright: Ace Attorney - Justice for All from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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