| Moon Tycoon | |
|---|---|
| Developer(s) | Legacy Interactive |
| Publisher(s) | Anarchy Enterprises |
| Released | October 2, 2001 (US) August 15, 2003 (UK) |
| Genre | city-building game |
| Mode(s) | Single Player |
| Ratings | ESRB: Everyone |
| Platform(s) | PC |
| System requirements | Windows 95/98/ME, 200 MHz, 32 MB RAM, 700 MB free hard drive space, 4x CD-ROM drive, 8 MB video card w/DirectX 7 compatible driver, Sound card w/DirectX 7 compatible driver |
| Input methods | Keyboard, Mouse |
Moon Tycoon is a simulation computer game released in 2001 by Anarchy Enterprises and Unique Entertainment. It is based on the creation of a lunar colony or city. Anarchy Enterprises described it as the "first 3-D Sim game ever", and noted that it has similarities to SimCity (which at the time was 2-dimensional).
Contents |
Gameplay
Moon Tycoon has three campaigns to play through, each with its own story-line and placed around the year 2021. Campaign 1: Earth is in a global energy crisis, and the only thing that can stop it is a precious ore called Helium 3 that can only be found on the moon. Campaign 2: The energy crisis is over, but competition begins to heat up as corporations battle for lunar domination. Campaign 3: Mankind makes yet another leap as it begins the next stage of space exploration: the colonization of the asteroid belt beyond Mars. Each campaign has ten levels to play through each with varied levels of difficulty. All three campaigns make up a larger story, so they can only be played in order and starting with the first. The game is played on the Play Area, on which completed and under-construction sturctures are displayed. Players also use this screen to begin construction of buildings and alter the terrain. To the right of the Play Area is the Building Menus, Colony Management, Disasters, and Options. The building menu display the various types of structures available for construction. These buildings are divided into different categories: Housing and Medical, Tourism, Research, Special (earned by different objectives), and Industry.
Structures
Power Plant
There are different types of Power Plants that can be built throughout the location the player chooses.
- Solar Power Plant - The first power plant that the player can build. They are effective on producing electricity although not much and they take up a lot of space as the player needs to build a dozens of them which can be only enough for a few structures.
- Nuclear Power Plant - The most efficient power plant that the player can build although it will take the player a lot of time to research one. It produces electricity by gathering resources on the ground or using ones the player manage to collect. The power plant can produce a lot of electricity which is enough to support dozens and dozens of buildings although the power plant will take a large area of space and is bad for colony morale.
Life Support
These are structures that are used in order to support life of the growing colony of the player.
- Oxygen Tank - The oxygen tank is used to release oxygen throughout the whole structure although the more structures built, the more oxygen tank's needed.


