Monstrous humanoids are a "creature type" in the Dungeons & Dragons fantasy role-playing game. Monstrous humanoids are differentiated from humanoids by their monstrous or animalistic features, and not all are technically "humanoid" in body form. They also often have supernatural or extraordinary abilities. All monstrous humanoids have darkvision out to 60 feet. As a group, they have no other special abilities or immunities.
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Monstrous humanoids in the Monster Manual
The following are examples of monstrous humanoids listed in the Monster Manual, one of the three core rule-books for Dungeons & Dragons.
Monstrous humanoids from Monster Manual II
- Abeil
- Boggle
- Braxat
- Desmodu
- Kopru
- Loxo
- Ormyrr
- Scorpionfolk
- Spell Weaver
- Tauric creature
- Thri-Kreen
- Yak Folk
Monstrous Humanoids from the Monster Manual III
- Armand
- Blackscale Lizardfolk
- Goatfolk
- Gulgar
- Harssaf
- Lhosk
- Nycter
- Phoelarch
- Protean Scourge
- Skindancer
- Vermin Lord
- War Troll
- Withcknife
Monstrous humanoids from the Fiend Folio
- Jackal Lord
- Khaasta
- Ophidian
- Sarkrith
- Skulk
- Yurian
Monstrous humanoids from other sources
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| Dragons | Chromatic • Metallic • Dragonlance • Gem • Planar • Other |
| Other types | Aberration • Animal • Construct • Elemental • Fey • Giant • Humanoid • Magical beast • Monstrous Humanoid • Ooze • Outsider • Plant • Undead • Vermin |
| By setting | Standard • Dragonlance • Eberron • Spelljammer • Greyhawk • Forgotten Realms |


