Mac Gerdts (or Walther Gerdts) is the designer of German-style board games such as Imperial, Antike and Hamburgum. His games introduced the concept of a rondel rather than dice as a mechanism for play.
Games
Antike, released in 2005, is about evolution and competition among ancient civilizations. Imperial, a 2006 game, has the players take on the roles of international investors in pre-WWI Europe. Hamburgum, released in 2007, is a game in which the object is to trade goods and make prestigious church donations. The spaces on the rondel are Church, Trade, Cloth, Guildhall, Beer, Dockyard, and Sugar.


