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Not What You Meant?  There are 31 definitions for Lost World.

Lost World (genre)

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The Lost World literary genre is a fantasy or science fiction genre that involves the discovery of a new world out of time, place, or both. It began during the late Victorian era and remains popular to this day. The genre arose during an era when lost civilizations around the world were being discovered, such as Egypt's Valley of the Kings, the city of Troy, or the empire of Assyria. Public imagination was ready to believe just about anything as real stories of Indiana Jones-type discoveries made headlines. King Solomon's Mines (1885) by H. Rider Haggard was the first of the Lost World genre[1], and was very popular. It laid the groundwork and was highly influential on Edgar Rice Burroughs's The Land That Time Forgot, Arthur Conan Doyle's The Lost World, Rudyard Kipling's The Man Who Would Be King and HP Lovecraft's At the Mountains of Madness. A much later Lost World novel was Michael Crichton's Congo, which involves a quest for King Solomon's lost mines, fabled to be in a lost African city called Zinj. Other works, such as Samuel Butler's Erewhon (slightly earlier than the above), use a similar plot as a vehicle for Swiftian social satire, rather than a pure adventure story. James Hilton's Lost Horizon had great popular success in using the genre as a takeoff for popular philosophy and social comment, rather, again, than pure adventure. That book introduced the name Shangri-La, which became a meme for the idea of a Lost World as a paradise. More recent Lost World books include Michael Crichton's The Lost World which was the basis for the movie The Lost World: Jurassic Park. The genre has similar themes to "mythical kingdoms", such as El Dorado.

Notes

  1. ^ According to Robert E. Morsberger in the "Afterword" of King Solomon's Mines, The Reader's Digest (1993).

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Lost World (genre) from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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