BookRags.com Literature Guides Literature
Guides
Criticism & Essays Criticism &
Essays
Questions & Answers Questions &
Answers
Lesson Plans Lesson
Plans
My Bibliography Periodic Table U.S. Presidents Shakespeare Sonnet Shake-Up
Research Anything:        
History | Encyclopedias | Films | News | Create a Bibliography | More... Login | Register | Help
Not What You Meant?  There are 26 definitions for Jurassic Park.

Jurassic Park: Chaos Island

Print-Friendly
About 3 pages (939 words)

Bookmark and Share Questions on this topic? Just ask!
For the other games based on The Lost World: Jurassic Park, see The Lost World: Jurassic Park (video game).
Cover art.
Cover art.

Jurassic Park: Chaos Island (also known as Chaos Island: The Lost World Jurassic Park) is a PC game released in 1997 to coincide with the release of The Lost World: Jurassic Park. It is a Command & Conquer style strategy game, where the player controls characters displayed on a map, directing where they move with the mouse and giving them commands either with the mouse or from a menu.

Gameplay

The game features five characters from the film, each voiced by the actors who played them in the film: Ian Malcolm (Jeff Goldblum), Sarah Harding (Julianne Moore), Nick Van Owen (Vince Vaughn), Eddie Carr (Richard Schiff) and Kelly Curtis (Vanessa Lee Chester). A "Research Assistant" can also be used as a playable character and is the only character you can have more than one of. He is also the only one who cannot have his stats changed. Each of the playable characters has a different level of speed, eyesight (used when uncovering unexplored areas of the map, which are shrouded in dark until uncovered) and number of supplies they can carry at one time. Only Malcolm, Owen, Carr and the Research Assistant (or a number of them) are available from the start - Harding becomes playable when you find her in Mission 1, and Kelly becomes available after the first two missions. Each character costs a certain number of points when you select them for the level - there is a limited number of points you can spend before the level begins, but when you collect supplies, they can be spent on bringing in characters during the level. Richard Attenborough provides the voice of John Hammond, who appears in cutscenes between levels. There are 12 missions in the game (except on the Easy level of difficulty, where the last two missions are left out). The game's plot only follows the movie plot very loosely - in Missions 1 and 2, Malcolm, Owen and Carr are on Isla Nublar (the island where the first Jurassic Park occurred), where they rendezvous with Sarah and obtain a DNA serum used to control dinosaurs that they hatch. A freighter then takes them to Isla Sorna (where The Lost World occurs) and crashes there in a storm - Kelly becomes available when it is discovered she stowed away with the other characters. Future missions are largely spent combating the hunters which are on the island - the hunters are hostile to the playable characters and will attack them on foot, using jeeps, and tanks in later levels. In one mission, the characters must free a baby T. rex (and other captured dinosaurs) from the hunter camp, then in the next, return it to its nest and free the mother, who has been captured by the hunters. At Mission 8, the hunters blow up the heroes' communications transmitter (in a cutscene), so the focus becomes making their way to the Ingen Communications Centre (as in the movie) and radioing for help. This is done in Mission 11, and in Mission 12, the characters must all make their way to a helipad where they can be picked up. If these missions are completed, a bonus mission is opened where you play as the mother T. rex in San Diego (as in the movie), making her way to the freighter where her baby is, and combating hunters on the way. The game features eight dinosaurs from the films, listed here in order of strength (health and attack power): Parasaurolophus, Compsognathus, Pachycephalosaurus, Dilophosaurus, Stegosaurus, Velociraptor, Triceratops and Tyrannosaurus. The game begins with just the first two, with stronger dinosaurs appearing in later missions. All wild dinosaurs (which wear white collars) are generally hostile to the characters and will attack them. However, the game features dinosaur nests with eggs (each nest looks different for each species), which after a DNA serum is collected in Mission 2, can be collected by the characters and hatched, producing dinosaurs wearing blue collars which can be controlled by the player. Herbivorous dinosaurs can replenish their health by eating plants, while carnivores do so by killing hunters or wild dinosaurs. In the last three missions, the hunters become able to hatch dinosaurs of their own, which wear red collars and are hostile to the player. In most missions, the player will be required to build a base camp (any character can build structures) - they can then collect supplies which can be found on the map. Among the structures which can be built are shelters for healing characters (Shelters, and Hardened Shelters which heal faster), nests for hatching friendly dinosaurs (Artificial Nest, and Incubator where the egg hatches quicker), High Hides for protecting characters, and buildings for upgrading character speed, eyesight, defence and attack power.

References

View More Summaries on Jurassic Park: Chaos Island
 
Ask any question on Jurassic Park: Chaos Island and get it answered FAST!
Answer questions in BookRags Q&A and earn points toward
discounted or even FREE Study Guides and other BookRags products!
Learn more about BookRags Q&A
Copyrights
Jurassic Park: Chaos Island from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

Article Navigation
Join BookRagslearn moreJoin BookRags




About BookRags | Customer Service | Report an Error | Terms of Use | Privacy Policy