| Jazz Jackrabbit | |
|---|---|
| Developer(s) | Epic MegaGames |
| Series | Jazz Jackrabbit |
| Released | 1998 |
| Genre | Side-scrolling platform game |
| Mode(s) | Single player or Multiplayer |
| Platform(s) | Microsoft Windows & Apple Mac OS |
| Media | CD-ROM |
| Input methods | Keyboard |
Jazz Jackrabbit 2 is a platform game produced by Epic MegaGames, now known as Epic Games. It was released in 1998 for the PC, and later for the Macintosh. It is the sequel to Jazz Jackrabbit. Jazz has to chase Devan Shell through time, in order to retrieve the ring with which he planned to wed Eva. Jazz's brother, Spaz, and in later versions Jazz's cousin Lori, are introduced as playable characters. The game features multiplayer options, including the ability to play over a LAN or the internet. Spaz originally appeared (as a background object) in the previous Jazz installment Holiday Hare '95. Jazz and Spaz have different death animations. Jazz simply falls on his back, dazed. Spaz burps and explodes, leaving only his boots.
Contents |
Production team
- Lead programmer: Arjan Brussee
- Programming: Michiel van der Leeuw (Michiel Ouwehand)
- Art, animation, design: Nick Stadler
- Design, co-producer: Cliff Bleszinski
- Music: Alexander Brandon
- Cinematic animation: Dean Dodrill
- Additional animation - Digital Ink and Paint: Scott Cone
- Sound effects: Nando Eweg
- Additional level design: Jon MacLellan
- Producer, additional music: Robert A. Allen
- Sound engine programmer: Carlo Vogelsang
- Additional music: Sean Hiler
Publishing Team Project 2 Interactive
- Managing Director: Robert Ercevic
- Head of Acquisition: Martin Jansen
- Marketing: Bianca Wiebinga
- PR: Eric Schreuder
- Sales: Piet Dekker
Episodes
- Formerly A Prince
- Jazz escapes from a castle dungeon, and fights his way across the Carrotus countryside and through a devastated laboratory.
- Jazz in Time
- Jazz travels back to a colonial era, a psychedelic world similar to Alice in Wonderland, and a beach.
- Flashback
- Based on the original and popular Jazz Jackrabbit Shareware Edition. He goes back to Diamondus, Tubelectric and Medivo, but this time it's tougher for him!
- Funky Monkeys
- Jazz does battle in a jungle, then fights his way to the very pits of hell where he needs to search to Devan's hiding place.
Players could also play the Jazz Jackrabbit 2: Shareware Edition levels, and custom-made levels.
References to other games
- The Medivo boss, Bolly, looks like the Eggmobile vehicle used by Dr. Ivo "Eggman" Robotnik in the Sonic the Hedgehog games.
- A sign in Diamondus reads "Spaz ate the Dopefish".
- The episode select screen for the shareware episode is a spoof of the title screen from Doom II, and the "Shareware DEMO" lettering resembles the Doom logo.
- The robot "Katana" from One Must Fall 2097 can be seen in the science level background art.
Similarities to other games
Jazz Jackrabbit 2 is similar to Sonic the Hedgehog in the following ways:
- Spring pads which enable the player to jump higher are present in both games- Aesthetically they are almost identical.
- There are situations in both games where two spring pads may be facing each other (This can temporarily trap the player).
- The characters of both games have a ball- shaped jumping animation (In Jazz Jackrabbit 2 the player must jump when running for this animation to occur, but in Sonic the Hedgehog it always occurs when jumping).
- The player can travel along tubes by rolling in a ball- shape in both games. This is done automatically and is not controlled by the player.
- In both games, TVs can be found displaying power-ups on the screen. The power-ups can be claimed by breaking the TV. Both games have shield power-ups in some of the TVs. The same manner of attaining power-ups appears in Vectorman and its sequel, Vectorman 2, which is not unusual, considering Sega published both Vectorman and Sonic the Hedgehog.
Jazz 2 is also influenced by the Earthworm Jim series. A few similarities include the uncanny similarities of some of the levels' graphics, particularly "Inferno" and "Labrat". "Inferno" is seen as similar to Planet Heck. Jazz's "helicopter ears" and Spaz's gun are also taken directly from the Earthworm Jim games.
Jazz Creation Station
This is the game's level editor, often shorted to JCS. Players can use this to create and play their own levels and share them online, which increases the game's replaying value. Even today, new levels continue to be produced by fans. See the external links section, below. JCS is not available for Mac users. JCS' original name was MLLE (Multi-Layer Level Editor). A thorough exploration of JCS reveals several items which were cut from the final game, including shields, powerups and bosses. Some of these items are functional, but most are not. Most interestingly, it includes a difficult boss (named Bilsy) who does not appear anywhere in game but is fully functional. Bilsy however appears in Holiday Hare '98.
Spin-offs
Jazz Jackrabbit 2: Shareware Edition
Released in 1998, this is a promotional shareware game. It featured three single-player levels and two multiplayer levels. The Mac shareware version can be found here. http://www.macfreegames.com/Lespages/JeuxPlateform.html
Jazz Jackrabbit 2: Holiday Hare '98
This Christmas edition was released in 1998 for the PC, but only in North America. Unlike the previous holiday editions, this game is commercial rather than shareware. It includes three single-player levels (considered by fans to be quite tough) as well as a new boss and additional multiplayer levels.
Jazz Jackrabbit 2: The Secret Files
This Easter edition was released in 1999 for the PC, but only in Europe. This game introduces Jazz's sister Lori as another playable character. It also adds an extra episode to the original Jazz Jackrabbit 2, called "The Secret Files". This episode consists of three different zones, each one with three levels. New tiles are also added to The Secret Files, most of them from the first Jazz Jackrabbit.
Jazz Jackrabbit 2: The Secret Files Shareware Edition
Released in 1999, this is a shareware game to promote The Secret Files. It is identical to the standard shareware version, but it includes the ability to play as Lori, as well as two new single-player levels in addition to the standard shareware version's levels.
Jazz Jackrabbit 2: The Christmas Chronicles
This Christmas edition is an enhanced version of Holiday Hare '98, featuring Lori as a playable character. It was going to be released in 1999 for the PC, across Europe. However the publisher, Project 2, went bankrupt before the release date. It was eventually released in Poland in 2000. A limited European release followed shortly after. This version based off the engine of TSF.
External links
- Jazz 2 Online (J2O), the hub of the Jazz Jackrabbit community
- JazzJackrabbit Community Forums (JCF), the message board associated with Jazz 2 Online
- Earlong Royal Encyclopedia (ERE), the wiki associated with Jazz 2 Online
- Haze's Hideout JJ2 website
- Lori Central, the only website all about Lori Jackrabbit.
- JazzJackrabbit.net, the home of Jazz Jackrabbit 2 Multiplayer
- JazzJackrabbit.com archived, a list of archived versions of the official website (because the actual site has been taken down)
- Jazz Jackrabbit 2 at MobyGames
- Holiday Hare 98 at MobyGames
- The Secret Files at MobyGames


