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Enemies in The Legend of Zelda series

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This article describes several types of fictional enemy creatures encountered in The Legend of Zelda series of video games.

Contents

Armos

Armos usually appear in dungeons. They typically pose as statues or suits of armor, but attack when approached. Some Armos statues do not attack and can be moved like blocks.

Beamos

Beamos are pillar-mounted, rotating, mechanical eyes that appear in A Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle of Ages, Oracle of Seasons, The Wind Waker, Four Swords Adventures, Twilight Princess, and Phantom Hourglass. They attack by firing either a steady, tracking beam at Link, or shorter bursts as he passes their line of sight. Sometimes the beam will only make Link recoil, though it is usually damaging. In some games it is an invulnerable foe, but in others it can be defeated using explosives or by firing an arrow into its "eye". The beam can usually be reflected with the Mirror Shield. They appear in many different styles, including classical marble pillars and box-like sandstone contraptions. In The Wind Waker's Forsaken Fortress, as well as several underground grottoes, there are Moblin statues with the same function as a Beamos, albeit with greater range and invulnerability.

Bubble

Bubbles (also known as Anti-Fairies or Wisps) are flaming skulls that appear in The Legend of Zelda, The Adventure of Link, A Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle of Ages, Oracle of Seasons, The Wind Waker, The Minish Cap, Twilight Princess, and Phantom Hourglass. If one touches Link, they will usually curse him by rendering him unable to use his sword for a certain of time, and in The Adventure of Link and A Link to the Past, they will make him lose both health and magic. Bubbles can come in Red (which usually will light Link on fire on contact), Blue (which will usually inflict the curse), Green (which regularly extinguish their own flames), and White (which are not actually inflamed) variations. They will sometimes disguise themselves as lifeless skulls before suddenly attacking Link (when he gets too close or touches them). Bubbles in The Legend of Zelda and Red Bubbles in Ocarina of Time are invulnerable, and in some games they are stunned or rendered vulnerable if their flame is extinguished.

  • In The Adventure of Link, there is also a larger, cow-skull Bubble that splits into two Bubbles when slain.
  • In A Link to the Past, they stick to the walls, moving along them by spinning. If Link sprinkles one with Magic Powder, they will turn into Fairies.
  • In Link's Awakening, the Giant Bubble is a white, large, flashing Bubble with two eyes that bounces around room.
  • In Ocarina of Time and Majora's Mask, Bubbles have small, demonic wings attached midway up either side of their heads, and they attack differently depending on what color their flames are. Blue Bubbles charge directly at Link, Red Bubbles leap out of lava and have fireball trails, Green Bubbles move in a set pattern, and White Bubbles leave a trail of flames behind them.
  • In Oracle of Ages and Oracle of Seasons, they appear exactly as they do in Link's Awakening, except when one comes into contact with the Boomerang, it becomes a fairy.
  • In The Wind Waker, they float in the air without any wings, and become completely inert when their flames are put out.
  • In Twilight Princess, they have much more bestial skulls, and Blue Bubbles will freeze Link in ice.
  • In Phantom Hourglass, they look identical to how they did in The Wind Waker, but aimlessly bounce off of the walls instead of attacking Link directly. Like in Twilight Princess, Blue Bubbles will freeze Link on contact.

Buzz Blobs and ChuChus

Buzz Blobs are green, gelatinous creatures that appear in A Link to the Past, Link's Awakening, Oracle of Ages, Oracle of Seasons, and Four Swords Adventures. Buzz Blobs have developed the ability to generate incredible amounts of static electricity, which they use to stun their prey. They generally wander aimlessly around the overworld, and electrocute Link upon contact. If Link sprinkles Magic Powder or Mystery Seeds on a Buzz Blob, it turns into a Cukeman, which is a deeper shade of green and seems to be wearing glasses. Cukemans will talk to Link, spouting absurd, nonsensical phrases, but still electrocute him on contact. ChuChus (or Chus, in Twilight Princess) are creatures similar to Buzz Blobs, that appear in Majora's Mask, The Wind Waker, Four Swords Adventures, The Minish Cap, Twilight Princess, and Phantom Hourglass. In Majora's Mask, they appeared as slug-like creatures with squat, translucent bodies, stalk-eyes, and a permanently smiling mouth, while in The Wind Waker, Four Swords Adventures, The Minish Cap, and Phantom Hourglass, their design was merged with that of the Buzz Blob, and they had upright, opaque bodies and vibrantly colored faces. In Twilight Princess, their design was again changed. They no longer had faces, and they had larger, translucent, slug-like bodies. They usually drop items upon their defeat, primarily Chu Jelly, which can be used as a restorative. They aggressively attack anything that invades their territory by tackling it, but will hide in puddles on the ground if no one is close. They mostly move by bouncing around, though some move around in their puddle forms until they can get close to an enemy. They also come in a wide variety of colours and types - Green ChuChus can move around as ooze, Gray ChuChus (also known as Spiny ChuChus) can project spikes, Dark ChuChus turn to stone when exposed to light, and Gold and Blue ChuChus are electrified.

Darknuts and Iron Knuckles

Darknuts are large armored soldiers that are commonly found in dungeons. These warriors are armed with swords and often have shields as well. Unlike Iron Knuckles, Darknuts wear capes and tend to be only vulnerable from the back. In The Legend of Zelda, Darknuts are heavily armored soldiers that usually appear in large groups. They are not very aggressive, but difficult to attack due to their erratic movement. In Link's Awakening, Oracle of Ages and Oracle of Seasons, Darknuts are similar to their previous incarnation. They are not as strong, but more aggressive. They also often wield bows or spears instead. In 'Four Swords, Darknuts are dangerous opponents that are known to quickly dash and strike their opponent. In The Wind Waker and The Minish Cap, Darknuts are large warriors that wear colorful and decorated armor. Some wield only swords, whereas some have shields and capes. In The Wind Waker, Darknuts left behind the highly prized Knight's Crest. Their powerful swords could also be picked up and used afterwards. If their helmets are knocked off, they are revealed to be strange dog-like creatures underneath. Iron Knuckles are massive, fully-armored titans that wield huge axes. Despite their strength, Iron Knuckles are extremely slow at the start. However, every time Link hits off a piece of armor, they begin to move faster. They are considered to be higher ranking Darknuts. Onox, the main antagonist from Oracle of Seasons, highly resembles an Iron Knuckle. Although he carries a mace, as opposed to an axe.

Dodongo

Main article: Dodongo

Floormaster/Wallmaster

Floormasters and Wallmasters are ghostly or zombified manifestations of giant hands that will drag the player back to the entrance of the dungeon. Floormasters will roam around the room and are visible at all times (except in the original Legend of Zelda, Oracle of Ages, and Oracle of Seasons, where they come out of the walls, and are therefore not visible at first), while Wallmasters will hide on the ceiling, out of sight, and attempt to drop onto Link when he enters the area. Floormasters are usually shaded blue, while Wallmasters are red. In Ocarina of Time and Majora's Mask, if Link hits a Floormaster with his sword, they will split into three smaller ones, which, if they grab Link for a few seconds, will absorb magic from him and turn into large ones again (and subsequently split into smaller ones again when hit with a sword). In Twilight Princess, in the twilight realm there are animated stone or metal hands that guard the Sols, floating and chasing the them, even phasing through walls.

Gel

Gels are simple, green (and sometimes differently colored), blob-like enemies with two eyes. They will often hide between the tiles of dungeon floors, waiting to pop out and jump at anyone coming through. Gels first appeared in The Legend of Zelda, but also show up in A Link to the Past, Link's Awakening, Oracle of Ages, and Oracle of Seasons. A pair of similar enemies called "bits" and "bots" appeared in The Adventure of Link. In the Color version of Link's Awakening, and in Oracle of Seasons and Oracle of Ages, there are Green Gels and Red Gels. The Green Gels hide in the floor and attack when Link gets close to them. These move in a jumping manner. The red Gels, however, are different in that they are always visible and considerably slower than the green. If hit with the sword, the red Gels divide into two smaller Gels. These cause no damage, but they instead attach to Link, slowing him down and making him unable to use weapons.

Gibdo

A Gibdo from The Legend of Zelda
A Gibdo from The Legend of Zelda

Gibdos are undead creatures that bear strong resemblance to Egyptian mummies. They appear in The Legend of Zelda, A Link to the Past, Link's Awakening, Ocarina of Time, Majora's Mask, Oracle of Ages, Oracle of Seasons, Four Swords Adventures, and The Minish Cap. In most appearances, they slowly shamble about and attempt to damage Link by running into him. However, in A Link to the Past, Ocarina of Time, Majora's Mask, and The Minish Cap, they will try to grab Link and slowly suck the life out of him. In Ocarina of Time and Majora's Mask, they behave identically to ReDeads. Gibdos are also known for taking many hits to kill, as well as not being knocked back by Link's attacks, unlike most enemies. In Oracle of Seasons, they are one of the only enemies that can be damaged by the Rod of Seasons. In all of its appearances besides The Legend of Zelda and Ocarina of Time, the Gibdo's bandages can be burned away with some kind of fiery attack, revealing a different enemy underneath. In Majora's Mask, this enemy is the ReDead, while in all other incarnations, it is the Stalfos. In Four Swords Adventures, slaying a Gibdo often reveals the Stalfos, which sinks into the Dark World. In Majora's Mask, it is revealed that the Gibdos are still sentient, as Link must don a disguise and trade with them to pass through a small dungeon they are guarding.

Keese

Keese are bat-monsters that appear in almost every Zelda game. They often lurk in caves and dungeons, where they will fly around erratically, and occasionally stop to rest.

Leever

Leevers are globular monsters that hide in the sand until they detect a passerby, at which point they come out and charge at it by spinning like a top. They are usually found in sandy environments such as deserts and beaches. In Ocarina of Time, a large, different-colored Leever appears after Link kills off a large amount of normal Leevers. The Leever's size increases every time it reappears, and it tends to leave a larger amount of Rupees than regular Leevers.

Like Like

Like Likes are frequently recurring monsters that are cylindrical and generally yellowish in color. They are usually of a blob-like composition, having no real distinguishing bodily features apart from a vortex-like mouth at the top, which leans towards their prey when attacking. They have the ability to suck in Link and consume certain items, such as tunics and shields, but usually leave the stolen item behind if killed quickly enough. They dissolve into a puddle when defeated. Like Likes are known to inhabit Hyrule, Koholint Island, Termina, Holodrum and Labrynna. According to Super Smash Bros. Melee, the name "Like Like" is derived from an ancient Hylian proverb, "Shield-eaters and world leaders have many likes alike". They also appear in Super Smash Bros. Melee in crates and the adventure mode, swallowing characters in their vicinity. They are also a trophy in this game. In Four Swords, Four Swords Adventures,The Minish Cap, and Phantom Hourglass there is similar enemy called the Rupee Like/Force Like. It is a form of Like Like with a rupee or force gem dangling from a stalk on its head. It usually waits underground, with the stalk posing as a collectible gem, in order to tempt Link into coming within its range. Once Link gets close enough or attacks the stalk, it will emerge from the ground and start advancing on him. If it catches him, it will steal Link's money instead of his shield or tunic.

Lizalfos

Lizalfos are humanoid lizards and appear as enemies. Although their appearance and behavior change slightly from game to game, they keep fairly consistent traits throughout the series. Despite their somewhat primitive portrayal, they are intelligent enough to efficiently use armor and weaponry. They often band together into pairs or small groups.

Moblins and related enemies

Moblins are humanoid, bulldog-like monsters that usually reside within forests; indeed, their name is derived from "Forest" ( Mori?) and ""Goblin"". They are sometimes accompanied by Pig Warriors (known in Japan as "Butablin", derived from "Pig" ( Buta?) and "Goblin"), monsters with the same basic form but more porcine characteristics. These two types of monster were separate up until Oracle of Ages and Oracle of Seasons, in which Pig Warriors were eliminated and Moblins were given their porcine characteristics. Moblin/Pig Warriors commonly wield spears, swords, or bows. They are one of the most common enemies within the games they appear, and are considered "mighty", but also "dumb".[1][2] They are described as greedy, self-possessed creatures, and the major antagonist will commonly use them as mercenaries or summoned monsters.[3] Few Moblins are actually identified as characters within the series — the only Moblins given characterization within the series are the Moblin King (Link's Awakening), the Great Moblin (Oracle of Ages and Oracle of Seasons), Moe (The Wind Waker), and the Monster Lady (The Minish Cap). The Wind Waker introduced similar enemies to the Moblins. The commonly seen Bokoblins and the small and weak Miniblins. Twilight Princess introduced another Moblin relative, the horned, Orc-like Bulblins.

Octorok

Octoroks from The Legend of Zelda.
Octoroks from The Legend of Zelda.

Octoroks are octopus-like enemies, usually land-dwelling, that attack by shooting rocks from their mouth. However, these rocks can be blocked with Link's shield. In Ocarina of Time and Majora's Mask, they are aquatic and attack similarly to River Zoras from the other games. There is also a subspecies known as the Sea Octorok that appears in The Wind Waker and Phantom Hourglass. It has a greatly differing design, apparently possessing a bony carapace, and dwells solely in the sea, where Link cannot use his sword or shield.

Peahat

Peahats are helicopter/plant-like enemies that always have their signature propeller-type leaves or petals, allowing them to fly around the overworld and attack from great heights. They are pineapple-like in appearance and the "helicopter blades" are probably some sort of hardened leaves which the Peahat developed as a protection to deflect weapons as well as a mechanism for flight. They are only active in the daytime, but can produce larvae at night if disturbed.

Poe

Poes are ghost enemies, ones of concentrated hatred toward the world that freely roams graveyards and other haunted locales in Hyrule, as well as the overworld and dark places. They always carry their signature lanterns. In Ocarina of Time and Majora's Mask, defeated Poes can be captured in a bottle and traded for rupees and other benefits. In Twilight Princess, Poes are creatures that appear in certain dungeons, caves, and other areas of Hyrule at night. Link can meet Jovani, a man that is cursed by Poe Souls, and by killing Poes, Link will get rewards from him.

Skulltula

Skulltulas are massive arachnids which hang upside down in an upright position, suspended by a strand of silk thread from a ceiling surface. The front of its body is completely covered by a white, bony plate in the shape of a human skull. When approached, a Skulltula swiftly lowers itself on a thread to hover just above the ground, where it faces Link. Skulltulas appear in Ocarina of Time, Majora's Mask, Twilight Princess, and Phantom Hourglass. In Twilight Princess. Skulltulas are much larger, and while they hang from the ceiling like previous incarnations, they do not drop down on a thread to attack. Instead, Link must knock it down from afar or walk in close proximity to induce it to fall. It will attack on the ground, while using its skull carapace as a shield. Their carapace looks more face-like, with eyes and a demonic, clown-like grin. Skulltulas make another appearance in Phantom Hourglass, residing in the Ghost Ship. They look very similar to their Ocarina of Time and Majora's Mask counterparts. The Skulltula's name is assumed to be a portmanteau of the words "Skull" and "Tarantula".

  • Big Skulltulas are no more than larger versions of the Skulltula, with the same attack patterns, weaknesses, and traits. They are most commonly found at the Bottom Of The Well and in the Shadow Temple in Ocarina of Time, though a few also reside in the Great Deku Tree and other places. They also appear in Majora's Mask, but are just called Skulltulas.
  • Pygmy Skulltulas appear in Twilight Princess. They can be found in the Forest Temple, the second part of Castle Town's sewers, and the Cave of Ordeals. They hang from the ceiling and have a skull-patterned abdomen that offers no protection, unlike their larger relatives.
  • Skullwalltulas, are relative of Skulltulas. These creatures are slightly smaller and are usually found against the sides of walls whose surfaces can be climbed. They rotate their bodies on walls in intermittent intervals, and if one faces Link when he is climbing near it, it will stop, flash purple, and lunge at Link, knocking him off the wall if it makes contact. The presence of a Skullwalltula is announced by a constant scratching sound as they turn about. Skullwalltulas appear in Ocarina of Time and Majora's Mask.
  • Walltulas are very weak Skullwalltulas, from Twilight Princess. They are the first enemy encountered in the game. The first one hangs out on the ladder to Link's house after he purchases the Slingshot. There are also several hanging on vine-covered walls in the Forest Temple.

Gold Skulltula

Gold Skulltulas resemble Skullwalltulas, and are of roughly the same size but with gold-colored faceplates. Gold Skulltulas are sometimes found hiding out in trees and boxes, and can be extracted from these hiding places onto the ground by rolling into these places of refuge, shaking them out of the tree or breaking the box. Unless they are in trees, they produce the telltale scratching sound of Skullwalltulas which can give their location away. They are not aggressive toward Link, but are harmful if touched. In Ocarina of Time, there are one hundred of these creatures in existence, and they are associated with a curse that has transfigured a family of six people into small Skulltulas. As a side quest, Link can lift the curse one family member at a time by defeating all the Gold Skulltulas throughout Hyrule and collecting Gold Skulltula Tokens which are left behind. Once a token is collected from a Gold Skulltula, it will no longer appear in that location. Certain criteria must often be met in order to find them in open air—some only appear at night, for example, while others live deep in soft soil patches and can only be drawn out by releasing bottle bugs near the soil. In Majora's Mask, Gold Skulltulas are restricted to two houses, the Woodfall Spider House and the Great Bay Spider House.

Stalfos

Stalfos are classic fictional enemies and have appeared in almost all The Legend of Zelda games to date, always taking the form of undead skeletons. Depending on the game, they are sometimes referred to as "Stalfos Knights". Stalfos are dead warriors who still have a strong will to fight, and serve evil powers such as Ganon or Vaati.[4] Another form of stalfos are Stalchilds, which are Kokiri that have left the forest for a period of time.

Tektite

Tektites are human-sized, four-legged insectoid creatures that appear throughout the series, usually in a game's overworld. They attack by leaping upon their pray. In some of the games, they are able to use their limbs to counter-balance themselves upon water like a water strider, or spin across snow like a top. There are red and blue-colored Tektites; in most of the games, the only difference between the two is that blue take slightly longer to defeat, though in some games they live in different habitats. The blue are found in snowy or watery areas like Lake Hylia, while the red are found in mountainous areas like Death Mountain. In Phantom Hourglass the coloration is reversed, with the blue Tektites being weaker than the red.

Wizzrobe

Wizzrobes are magic-using enemies. They attack Link with different magical attacks. Wizzrobe's name is assumed to be a portmanteau of the words "wizard" and "robe".

See also

References

  1. ^ The Wind Waker, Moblin Figurine: "These mighty enemies swing their long spears with the greatest of ease."
  2. ^ The Minish Cap, Swiftblade: "Those pig-faced Moblins...You see them around the Minish Woods, right? They're big and dumb? Well, they're also rich!"
  3. ^ Nintendo (January 1, 2006). The Great Hyrule Encyclopedia - Moblin. Zelda Universe. Retrieved on 2007-06-11.
  4. ^ Stalfos Knight at the Great Hyrule Encyclopedia. Zelda.com. Retrieved on 2007-06-08.


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Enemies in The Legend of Zelda series from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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