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Not What You Meant?  There are 16 definitions for DDS.

DirectDraw Surface

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The DirectDraw Surface (.dds) file format, from Microsoft, is used for storing textures and cubic environment maps, both compressed and uncompressed. This makes the format useful for storing DXTn compressed data used in GPUs and consoles like the Playstation 3 and Xbox 360.

History

This format was introduced with DirectX 7.0. In DirectX 8.0, support for volume textures was added. Though it was originally designed for DirectX, it can also be used in OpenGL as well via the ARB_texture_compression extension.

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DirectDraw Surface from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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