| Crytek | |
|---|---|
| Type | GmbH |
| Founded | 1999 |
| Headquarters | Frankfurt, Germany |
| Key people | Cevat, Avni and Faruk Yerli |
| Industry | Computer and video game industry |
| Products | CryENGINE CryENGINE2 Crysis Far Cry |
| Employees | 186 |
| Website | Crytek |
Crytek is a video game development company founded in 1999 by three Turkish brothers (a.k.a. Yerli brothers). Crytek's main headquarters reside in Frankfurt, Germany with two other studios in Kiev, Ukraine and Budapest, Hungary. Crytek’s development team is comprised of 186 game professionals from many different locations such as Europe (151), Canada (3 people), the United States (6), Brazil(1), Turkey (9), Israel (2), India (1), China (1), Russia (4), Japan (2), Australia (5), Macedonia (2),and New Zealand (1).[1] They are best known for developing the game Far Cry and the CryENGINE that the game uses which includes PolyBump, a version of normal mapping technology, and more recent achievements such as Crysis and CryENGINE2. Crytek has partnerships with Electronic Arts, Ubisoft, NVIDIA, Intel, AMD, FMOD, Scaleform, Xoreax, Sparkasse Coburg, and Rating Services.
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Awards
In 2002 Crytek received these awards for Far Cry (from IGN):
- E3 Best Action Runner up
- E3 Technological Excellence Runner up
- E3 Best Surprise Runner up
In 2003 Crytek was awarded the following for Far Cry
- GAMESPOT "The top ten of PC GAME E3
- ECTS Best PC Game
- IGN E3 Best Action Runner up
- IGN E3 Technological Excellence Runner up
Crytek won three "Industry Excellence Awards" in 2004:
- Best New European Studio
- Best Independent Developer
- Best New PC IP - Far Cry [2]
A few months later, Crytek was awarded four German developer awards:
- Best Full Price Game
- Best Game Design
- Best Technology
- Best Graphic [3]
In July of the same year, Crytek was runner up for five awards:
- Best PC game
- Use of online
- Art and Sound
- New Euro Studio (Debut Title)
- Independent Developer.
In 2005 Crytek received the "Best New Studio 2004" from the GDC. Crytek attended E3 in 2006 of May and won the following awards for Crysis:
- 1UP Best Visuals E3 2006
- GameSpy "Top 10 PC Game" E3 2006
- GameSpy "Best Graphics" E3 2006
- Gametrailers "Best PC Game"
- Gametrailers "Best Graphics"
- Gametrailers "Best Shooter"
- IGN "Best PC FPS Game"
- IGN "Best Technical Graphics PC"
- IGN "Technological Excellence PC"
- IGN "Best FPS (overall)"
- IGN "Best Graphics Technology (overall)"
- GameSpot "Best Graphics"
- GameSpot "Best Shooter" (Nominee)
- GameSpot "Best PC Game" (Nominee)
- Gametrailers "Best of Show" (Nominee)
- 1UP Best PC Game E3 2006 (Nominee)
- 1UP Best Shooting Game E3 2006 (Nominee)
- IGN "Technical Excellence (overall)" (Nominee)
- IGN "PC Game of the Show" (Nominee)
- IGN "Best of Show" (Nominee)
History
Crytek was founded by Yerli brothers in 1999 in Coburg. Its history starts with the ETCS 2000. It was there that Crytek impressed all the big publishers with their tech demo at the NVIDIA booth. They continued releasing demos over the years of a game called X-Isle (which evolved into what we now know as Far Cry). In May 2, 2002, Crytek announced its game engine CryENGINE. In 2003 Crytek attended the Game Developers Conference (GDC), where they showcased their new engine and its technology. "We've got awesome demonstrations planned which will showcase the very latest CryENGINE technology, including Tools (CryEDIT, Exporters), Visuals (Polybump, Lighting & Shadows), Audio (Dynamic Music with full Dolby Digital 5.1 support), A.I. (Easy to Script) and Physics (Rope, Rag Doll, Liquid) plus the uniquely rendering power of the CryENGINE." [4] Also in 2003, Crytek was at ETCS again where FarCry was the awarded "Best PC Game." In the same month Crytek modified CryENGINE to be optimized for AMD64. In 2004 of February, Crytek offices were raided in the morning by the German Police Department, acting on an ex-intern's claim that Crytek was using software illegally (pirating). The police investigated for more software copies than licenses purchased but ultimately found nothing. The development of FarCry was held back three hours but no one was hurt. [5] Also in this month Crytek & EA announced a strategic partnership. Later in the year (December), Crytek and ATI created a hollywood-style machinima [6] to help demonstrate the future of PC gaming. On January 23 of 2006, Crytek announced the development of Crysis, on the premise that it would be an original first person shooter with a new kind of gameplay challenge requiring "adaptive tactics." [7] It has since won several Best PC game awards from E3 and GC. Three months later Crytek moved to new offices in Frankfurt.
The first public demonstration of Crytek's CryENGINE2 was held on the same day Crysis was announced (January 23) but one year later (2007). It has been licensed by many companies such as Avatar Reality, WeMade Entertainment, Entopia Universe, XLGames, Reloaded Studios, 1st Educational Institution, and Games Academy GmbH. On May 11 2007, Crytek announced that their satellite studio in Kiev, Ukraine, had been upgraded to a full development studio, giving the company its second development studio. The second studio is currently working on a game based on Crytek's new intellectual property. About a week after the upgrade of the Kiev studio, Crytek announced a new studio in Budapest, Hungary. Like the Kiev studio, the Budapest studio's focus is heavily on development with the CryENGINE 2. [8]
Most recently, Crytek will be attending G*STAR Game and Trade Show, in Seoul, Korea from November 8-11 (2007). This will be the second time CryENGINE 2 will be publicly displayed.
Games developed
- Far Cry (2004)
- Crysis (2007)
- A non-FPS game based on new intellectual property - In Development (TBA)
- Crysis 2 - in development (TBA)
See also
External links
- Crytek
- Crysis - The Game - Official Crysis Website
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| Games | Engalus · Far Cry · Crysis |
| Related articles | CryENGINE · CryENGINE2 |


