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Not What You Meant?  There are 26 definitions for Conquest.

Conquest (game)

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Conquest is a turn-based game playable via IRC, along with other media. It is about ten years old, and now has a web and telnet interface. Players take the part of lords in medieval Europe, complete with jousting for honors, land wars, magic, a complex artifact and hero system, and the ability to choose from six different player classes, including a vampire class which can use mind control on other players. Players get 5 movement points every 15 minutes, and lose a proportion of unused points every 6 hours when the housekeeping process runs; movement points are needed to perform most actions in the game. The game is arguably lacking in complexity of game play, though troop selection and hiding from one's enemies can become difficult for advanced players. However, the availability of an IRC channel for player discussion, taunts, and scheming adds a whole level of complexity arguably lacking from many web-based games, where players who are offline are somewhat out of the loop.

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Conquest (game) from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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