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Avalon The 3D Adventure Movie

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Avalon The 3D Adventure Movie
Avalon box cover
Developer(s) Steve Turner
Publisher(s) Hewson Consultants
Designer(s) Steve Turner
Released 1984
Genre Adventure
Mode(s) Single player
Ratings 91% (CRASH #10, November 1984)
Platform(s) ZX Spectrum
Media Cassette tape
System requirements 48k Spectrum
Input methods Keyboard
Spectrum 48k
Spectrum 48k

Avalon The 3D Adventure Movie is a computer game released for the (48k) ZX Spectrum by Hewson Consultants in 1984. An arcade adventure, the game involved controlling Maroc the mage in his quest to destroy Avelach, Lord of Chaos. An unusual feature of the game (for the time) was the fact that the player's character cannot be killed. The game world is explored by an astral projection; losing energy merely returns the player to the character's "physical" body, from which the player can continue the game. Due to the availability radio cassette recorders the game used Padlock Protection, a copy protection method which asked the user to input a code from a sheet of paper supplied with the game. The codes were printed in light ink on glossy paper, making it difficult to photocopy. Avalon was followed by a sequel in 1985, Dragontorc. The name "Avalon" is taken from King Arthur's legendary resting place, the isle of Avalon, while a figure named Avallach features in Welsh mythology. Other than this, there is little connection to the Arthurian legend.

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Avalon The 3D Adventure Movie from Wíkipedia. ©2006 by Wíkipedia. Licensed under the GNU Free Documentation License. View a list of authors or edit this article.

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