Patriot Games - Chapter 10, Plans and Threats Summary & Analysis

This Study Guide consists of approximately 57 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Patriot Games.

Patriot Games - Chapter 10, Plans and Threats Summary & Analysis

This Study Guide consists of approximately 57 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Patriot Games.
This section contains 520 words
(approx. 2 pages at 400 words per page)
Buy the Patriot Games Study Guide

Chapter 10, Plans and Threats Summary

It is nearly a week after the terrorist took Sean Miller back and Commander Owens and FBI agent Dan Murray are no closer to discovering the whereabouts of the terrorist gang. They have managed to locate the wreckage of the rubber Zodiac the terrorists used as an escape vehicle, and once it is raised from its watery grave they will set about the tedious work of finding where everything was manufactured. It's not a great break in the case but better than nothing. As the two men discuss the case Owens especially, is affronted at what is obviously a high-level leak. There were no fewer than thirty-one people who knew the route Sean's van was to take, and add to that all who may have gotten the information peripherally. It is still a daunting task, but Commander...

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This section contains 520 words
(approx. 2 pages at 400 words per page)
Buy the Patriot Games Study Guide
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Patriot Games from Gale. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.