Neuromancer comes from the twin traditions of the heist caper and science fiction but with a postmodern twist.
Gibson uses the plot of the team of criminals gathered for their individual skills by a mastermind on a mission.
Suspense builds concerning whether the intricate plans will succeed and whether the team will coalesce. Plot twists and surprises are common elements, and the possibility of a traitor in the midst of the team threatens the plan. Who can really be trusted?
Neuromancer also continues science fiction traditions in its creation of a future world and in.....
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