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Men at Arms: A Novel of Discworld - Page 276 - 300 Summary & Analysis

This Study Guide consists of approximately 38 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Men at Arms.
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Page 276 - 300 Summary

After leaving the Fool's Guild, Carrot leads his new band of militia off to confront the riots overtaking the city, but Angua and Gaspode decide to do some more investigating in the Assassin's Guild. Angua rushes into an alley and changes her form to that of a large hunting dog, and her and Gaspode wander in through the kitchens of the Assassin's Guild. Treated in a friendly manner, the dogs are allowed to wander the halls until they find the room on the other side of the wall from Beano's old room, only to find Doctor Cruces outside with a team of his closest assassin's. They overhear them talking, that the room on their side of the wall belonged to young Edward d'Eath, a noble son who must have been complicit in the theft of the Gonne. Realising that they might...

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This section contains 750 words
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Buy the Men at Arms: A Novel of Discworld Study Guide
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