Kingdom Keepers: Disney After Dark Summary & Study Guide

This Study Guide consists of approximately 26 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Kingdom Keepers: Disney After Dark.

Kingdom Keepers: Disney After Dark Summary & Study Guide

This Study Guide consists of approximately 26 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Kingdom Keepers: Disney After Dark.
This section contains 378 words
(approx. 1 page at 400 words per page)
Buy the Kingdom Keepers: Disney After Dark Study Guide

Kingdom Keepers: Disney After Dark Summary & Study Guide Description

Kingdom Keepers: Disney After Dark Summary & Study Guide includes comprehensive information and analysis to help you understand the book. This study guide contains the following sections:

This detailed literature summary also contains Quotes and a Free Quiz on Kingdom Keepers: Disney After Dark by Ridley Pearson.

“Kingdom Keepers: Disney After Dark” is a work of fiction written by Ridley Pearson and Dave Barry. The story begins with Finn Whitman waking up in Disney world. Finn is approached by an old man who claims to have known Walt Disney. The old man, Wayne, tells Finn that he has been chosen to help solve a fable known as the Stonecutter’s Quill but that all five of the new Disney Hosts Interactive (DHIs) must be present for the fable to be solved. Finn wakes from his dream and is baffled but takes Wayne’s advice and watches the moon to prove that the other experience is real.

Finn and his new friend Amanda seek out the other DHIs. This is not an easy task because they were all chosen from different schools and different backgrounds. Eventually Finn meets with the four other interactive hosts and together they must find clues left by Disney to save the park from a group of dark forces known as the Overtakers.

Despite their best efforts, the DHIs always “wake up” in the park after going to bed. They begin to meet at the same time on a nightly basis to learn more about the fable. The DHIs learn that they must always be together to solve the fable and to go to the park alone could be dangerous.

The DHIs begin to search for the clues left by Walt Disney. The must follow the elements mentioned in the fable – Sun, clouds, wind and a mountain in order to get all of the clues.

The DHIs soon learn that their real selves and their holographic selves have become intertwined. The Overtakers begin to exploit this fact and also cross over, causing the children to become ill or while in the park, be attacked by various creatures, characters and rides.

Finn begins to think that his friend Amanda might be a witch. In reality, Amanda’s sister has been bewitched by the evil queen Maleficent. Finn manages to free the girl shortly after obtaining the necessary items to solve the fable.

Wayne is secretive about what will become of the Overtakers, saying only that nothing gets killed in Disney World, not even evil. The ending is left unresolved.

Read more from the Study Guide

This section contains 378 words
(approx. 1 page at 400 words per page)
Buy the Kingdom Keepers: Disney After Dark Study Guide
Copyrights
BookRags
Kingdom Keepers: Disney After Dark from BookRags. (c)2024 BookRags, Inc. All rights reserved.