Flashman in the Great Game: From the Flashman Papers 1856-1858 - Chapter 6 Summary & Analysis

This Study Guide consists of approximately 54 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Flashman in the Great Game.
This section contains 609 words
(approx. 2 pages at 400 words per page)
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Study Guide

Chapter 6 Summary

Had he not been curious and been thinking clearly, Flashy would have fled to British infantry lines, but instead he rides towards the jail. He is shocked to see natives chase down and tear apart a white soldier. Riding blindly to the Grand Trunk Road, Flashy sees a murderous rabble and many horrible things. The freed prisoners attack British Town. Flashy sees that anyone of suspected loyalty is butchered. Flashy cannot imagine why Hewitt's soldiers are not taking action against this mob hours after the rioting begins. Eventually, Flashy heads for British lines. Viewing the carnage in Courtney's bungalow he vomits and stumbles on to Mason's, where he arms himself with a pistol before finding Mrs. Leslie beheaded, stripped, and mutilated near Mrs. MacDowall's corpse.

Blubbering at horrors beyond anything he has ever seen and filled with a degree of hatred he has...

(read more from the Chapter 6 Summary)

This section contains 609 words
(approx. 2 pages at 400 words per page)
Buy the Flashman in the Great Game: From the Flashman Papers 1856-1858 Study Guide
Copyrights
BookRags
Flashman in the Great Game: From the Flashman Papers 1856-1858 from BookRags. (c)2016 BookRags, Inc. All rights reserved.