Ender's Game - Chapter 5 "Games" Summary & Analysis

This Study Guide consists of approximately 87 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Ender's Game.

Ender's Game - Chapter 5 "Games" Summary & Analysis

This Study Guide consists of approximately 87 pages of chapter summaries, quotes, character analysis, themes, and more - everything you need to sharpen your knowledge of Ender's Game.
This section contains 643 words
(approx. 2 pages at 400 words per page)
Buy the Ender's Game Study Guide

Chapter 5 "Games" Summary

Voices discuss the incident on the ship. The broken arm was a mistake, making the injured child into hero and possibly screwing up training for some of the other kids. The two voices ponder their own fallibility in the face of so dire a crisis. It is decided that Ender must feel that he's on his own and that there's no easy way out. He can have friends, but he can't have parents.

Ender's group, or launch, is introduced to their "mom," the man who will oversee them for the next few months. Dap, an amiable man, gives them a rundown of procedures and protocols, telling them that fighting and deliberate injury will not be tolerated. If they're going to be troublemakers, warns Dap, they'd better be clever about it. Ender notes that the older students are organized into...

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This section contains 643 words
(approx. 2 pages at 400 words per page)
Buy the Ender's Game Study Guide
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Ender's Game from Gale. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.