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Virtual Vandals Study Guide

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by Tom Clancy, Steve Pieczenik, and Bill McCay
About 14 pages (4,256 words)
Virtual Vandals Summary

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Social Sensitivity

The motivations for the characters in Virtual Vandals actually stem from our present era: exploitation of the poor by the rich ("Rich kids are always ready to use you," asserts Leif), diplomatic immunity protecting people who commit crimes such as murder ("Nothing like a little diplomatic immunity to make a person completely irresponsible," says Leif), young adults with too much free time on their hands, vandalism of all kinds, and the excuse that being unhappy justifies hurting others. Although Virtual Vandals is primarily a thriller and not a social treatise, it handles its social issues with some complexity—heroes and villains are not easily distinguished, and no particular social group is all good or all bad.

For instance, the teenagers who vandalize the virtual baseball exhibition are spoiled, selfish, and angry—but they cannot be labeled as.....

This is a free excerpt of 135 words. This section contains 566 words. This Short Guide contains 4,256 words (approx. 14 pages at 300 words per page).

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Copyrights
Virtual Vandals from Beacham's Encyclopedia of Popular Fiction and Beacham's Guide to Literature for Young Adults. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.



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