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Virtual Vandals Study Guide

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by Tom Clancy, Steve Pieczenik, and Bill McCay
About 14 pages (4,256 words)
Virtual Vandals Summary

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Setting

Virtual Vandals establishes the settings and atmosphere for the Net Force novels to follow. The year is 2025, and the Internet has become an intricate world of interconnecting virtual realities. People have implants that allow them to blend their consciousnesses into the imaginative, fabricated locales created by individual people, as well as by governments and businesses.

The implants are supposed to give each person a unique, irreproducible identification when they enter the virtual reality of the Internet and wherever they wander in the various virtual settings.

There are three important settings in Virtual Vandals. The first is presented at the beginning, Camden Yards stadium, where a baseball game is to be played. In attendance are people like Net Force Explorer Leif Anderson, who is actually in New York but is present as a hologram......

This is a free excerpt of 135 words. This section contains 615 words. This Short Guide contains 4,256 words (approx. 14 pages at 300 words per page).

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Copyrights
Virtual Vandals from Beacham's Encyclopedia of Popular Fiction and Beacham's Guide to Literature for Young Adults. ©2005-2006 Thomson Gale, a part of the Thomson Corporation. All rights reserved.



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