Algren's most abiding technique is simply that of classic realistic fiction — the graphic depiction of details of slum life, drug deals, card games, boxing rings, and all the other settings which represent the winner-loser environment: the dim barroom environment of the Tug & Maul; the grubby tenement shared by Frankie, Zosh, Molly 0, Violet and Old Husband; Nifty Louie's lair, where Frankie gets "fixed"; the station house in front of Captain Bednar's desk; the prison where Frankie does a stretch for stealing; and always, the streets, alleys, and doorsteps of Chicago.
Also important is Algren's surprising gift for dialogue, for capturing a particular kind of speech — fast talking, rapping, tall tales, and scams, represented in this novel by the ubiquitous chatter Frankie deals out with the cards. Indeed, Algren sets up his own.....
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