Forgot your password?  

Not What You Meant?  There are 4 definitions for Apeiron.  Also try: Star Trek: 25th Anniversary.

Video Games | Research & Encyclopedia Articles

Print-Friendly   Order the PDF version   Order the RTF version
About 6 pages (1,807 words)
Computer and video games Summary

Purchase our Video Games


Video Games

Video games may be defined as games involving electronic technology in which real-time interactive game events are depicted graphically on a screen through pixel-based imaging. Elements one would expect to find in a game are conflict (against opponents or circumstances), rules (determining what can or cannot be done and when), use of some player ability (skill, strategy, or luck), and some kind of valued outcome (winning vs. losing, highest scores, or fastest times, among others). All are usually present in video games in some manner, albeit to varying degrees. In video games, the scoring of points, adherence to the rules, and display of the game's visuals are all monitored by a computer, which also can control the opposing characters within a game, becoming a participant as well as referee. Most arcade video games, home computer games, and home video games using a television would qualify as video games.

The development of the video game was shaped by film, television, and computer technology, and its influences include pinball, arcade games, science fiction, sports, and table-top games. Video games appeared during a time in which interactive art, minimalism and abstraction, and electronic music were developing, and these provided an important part of the cultural context in which the video game evolved.

This page contains 201 words.

Purchase our Video Games article Video Games article
Read the rest of this article.
This article contains 1,807 words (approx. 6 pages at 300 words per page).
Ask any question on Computer and video games and get it answered FAST!
Answer questions in BookRags Q&A and earn points toward
discounted or even FREE Study Guides and other BookRags products!
Learn more about BookRags Q&A
Copyrights
Video Games from Encyclopedia of Science, Technology, and Ethics. Copyright © 2001-2006 by Macmillan Reference USA, an imprint of the Gale Group. All rights reserved.

Join BookRagslearn moreJoin BookRags

Join BookRagslearn moreJoin BookRags