//\//////////////////////////////////////////////////////////////////////////////////
//\  overLIB 3.50  --  This notice must remain untouched at all times.
//\  Copyright Erik Bosrup 1998-2001. All rights reserved.
//\
//\  By Erik Bosrup (erik@bosrup.com).  Last modified 2001-08-28.
//\  Portions by Dan Steinman (dansteinman.com). Additions by other people are
//\  listed on the overLIB homepage.
//\
//\  Get the latest version at http://www.bosrup.com/web/overlib/
//\
//\  This script is published under an open source license. Please read the license
//\  agreement online at: http://www.bosrup.com/web/overlib/license.html
//\  If you have questions regarding the license please contact erik@bosrup.com.
//\
//\  This script library was originally created for personal use. By request it has
//\  later been made public. This is free software. Do not sell this as your own
//\  work, or remove this copyright notice. For full details on copying or changing
//\  this script please read the license agreement at the link above.
//\
//\  Please give credit on sites that use overLIB and submit changes of the script
//\  so other people can use them as well. This script is free to use, don't abuse.
//\//////////////////////////////////////////////////////////////////////////////////
//\mini


////////////////////////////////////////////////////////////////////////////////////
// CONSTANTS
// Don't touch these. :)
////////////////////////////////////////////////////////////////////////////////////
var INARRAY		=	1;
var CAPARRAY		=	2;
var STICKY		=	3;
var BACKGROUND		=	4;
var NOCLOSE		=	5;
var CAPTION		=	6;
var LEFT		=	7;
var RIGHT		=	8;
var CENTER		=	9;
var OFFSETX		=	10;
var OFFSETY		=	11;
var FGCOLOR		=	12;
var BGCOLOR		=	13;
var TEXTCOLOR		=	14;
var CAPCOLOR		=	15;
var CLOSECOLOR		=	16;
var WIDTH		=	17;
var BORDER		=	18;
var STATUS		=	19;
var AUTOSTATUS		=	20;
var AUTOSTATUSCAP	=	21;
var HEIGHT		=	22;
var CLOSETEXT		=	23;
var SNAPX		=	24;
var SNAPY		=	25;
var FIXX		=	26;
var FIXY		=	27;
var FGBACKGROUND	=	28;
var BGBACKGROUND	=	29;
var PADX		=	30; // PADX2 out
var PADY		=	31; // PADY2 out
var FULLHTML		=	34;
var ABOVE		=	35;
var BELOW		=	36;
var CAPICON		=	37;
var TEXTFONT		=	38;
var CAPTIONFONT		=	39;
var CLOSEFONT		=	40;
var TEXTSIZE		=	41;
var CAPTIONSIZE		=	42;
var CLOSESIZE		=	43;
var FRAME		=	44;
var TIMEOUT		=	45;
var FUNCTION		=	46;
var DELAY		=	47;
var HAUTO		=	48;
var VAUTO		=	49;
var CLOSECLICK		=	50;
var CSSOFF		=	51;
var CSSSTYLE		=	52;
var CSSCLASS		=	53;
var FGCLASS		=	54;
var BGCLASS		=	55;
var TEXTFONTCLASS	=	56;
var CAPTIONFONTCLASS	=	57;
var CLOSEFONTCLASS	=	58;
var PADUNIT		=	59;
var HEIGHTUNIT		=	60;
var WIDTHUNIT		=	61;
var TEXTSIZEUNIT	=	62;
var TEXTDECORATION	=	63;
var TEXTSTYLE		=	64;
var TEXTWEIGHT		=	65;
var CAPTIONSIZEUNIT	=	66;
var CAPTIONDECORATION	=	67;
var CAPTIONSTYLE	=	68;
var CAPTIONWEIGHT	=	69;
var CLOSESIZEUNIT	=	70;
var CLOSEDECORATION	=	71;
var CLOSESTYLE		=	72;
var CLOSEWEIGHT		=	73;


////////////////////////////////////////////////////////////////////////////////////
// DEFAULT CONFIGURATION
// You don't have to change anything here if you don't want to. All of this can be
// changed on your html page or through an overLIB call.
////////////////////////////////////////////////////////////////////////////////////

// Main background color (the large area)
// Usually a bright color (white, yellow etc)
if (typeof ol_fgcolor == 'undefined') { var ol_fgcolor = "#FFFFFF";}
	
// Border color and color of caption
// Usually a dark color (black, brown etc)
if (typeof ol_bgcolor == 'undefined') { var ol_bgcolor = "#990033";}
	
// Text color
// Usually a dark color
if (typeof ol_textcolor == 'undefined') { var ol_textcolor = "#000000";}
	
// Color of the caption text
// Usually a bright color
if (typeof ol_capcolor == 'undefined') { var ol_capcolor = "#FFFFFF";}
	
// Color of "Close" when using Sticky
// Usually a semi-bright color
if (typeof ol_closecolor == 'undefined') { var ol_closecolor = "#FFFFFF";}

// Font face for the main text
if (typeof ol_textfont == 'undefined') { var ol_textfont = "Verdana,Arial,Helvetica";}

// Font face for the caption
if (typeof ol_captionfont == 'undefined') { var ol_captionfont = "Verdana,Arial,Helvetica";}

// Font face for the close text
if (typeof ol_closefont == 'undefined') { var ol_closefont = "Verdana,Arial,Helvetica";}

// Font size for the main text
// When using CSS this will be very small.
if (typeof ol_textsize == 'undefined') { var ol_textsize = "1";}

// Font size for the caption
// When using CSS this will be very small.
if (typeof ol_captionsize == 'undefined') { var ol_captionsize = "1";}

// Font size for the close text
// When using CSS this will be very small.
if (typeof ol_closesize == 'undefined') { var ol_closesize = "1";}

// Width of the popups in pixels
// 100-300 pixels is typical
if (typeof ol_width == 'undefined') { var ol_width = "200";}

// How thick the ol_border should be in pixels
// 1-3 pixels is typical
if (typeof ol_border == 'undefined') { var ol_border = "1";}

// How many pixels to the right/left of the cursor to show the popup
// Values between 3 and 12 are best
if (typeof ol_offsetx == 'undefined') { var ol_offsetx = 10;}
	
// How many pixels to the below the cursor to show the popup
// Values between 3 and 12 are best
if (typeof ol_offsety == 'undefined') { var ol_offsety = 10;}

// Default text for popups
// Should you forget to pass something to overLIB this will be displayed.
if (typeof ol_text == 'undefined') { var ol_text = "Default Text"; }

// Default caption
// You should leave this blank or you will have problems making non caps popups.
if (typeof ol_cap == 'undefined') { var ol_cap = ""; }

// Decides if sticky popups are default.
// 0 for non, 1 for stickies.
if (typeof ol_sticky == 'undefined') { var ol_sticky = 0; }

// Default background image. Better left empty unless you always want one.
if (typeof ol_background == 'undefined') { var ol_background = ""; }

// Text for the closing sticky popups.
// Normal is "Close".
if (typeof ol_close == 'undefined') { var ol_close = "Close"; }

// Default vertical alignment for popups.
// It's best to leave RIGHT here. Other options are LEFT and CENTER.
if (typeof ol_hpos == 'undefined') { var ol_hpos = RIGHT; }

// Default status bar text when a popup is invoked.
if (typeof ol_status == 'undefined') { var ol_status = ""; }

// If the status bar automatically should load either text or caption.
// 0=nothing, 1=text, 2=caption
if (typeof ol_autostatus == 'undefined') { var ol_autostatus = 0; }

// Default height for popup. Often best left alone.
if (typeof ol_height == 'undefined') { var ol_height = -1; }

// Horizontal grid spacing that popups will snap to.
// 0 makes no grid, anything else will cause a snap to that grid spacing.
if (typeof ol_snapx == 'undefined') { var ol_snapx = 0; }

// Vertical grid spacing that popups will snap to.
// 0 makes no grid, andthing else will cause a snap to that grid spacing.
if (typeof ol_snapy == 'undefined') { var ol_snapy = 0; }

// Sets the popups horizontal position to a fixed column.
// Anything above -1 will cause fixed position.
if (typeof ol_fixx == 'undefined') { var ol_fixx = -1; }

// Sets the popups vertical position to a fixed row.
// Anything above -1 will cause fixed position.
if (typeof ol_fixy == 'undefined') { var ol_fixy = -1; }

// Background image for the popups inside.
if (typeof ol_fgbackground == 'undefined') { var ol_fgbackground = ""; }

// Background image for the popups frame.
if (typeof ol_bgbackground == 'undefined') { var ol_bgbackground = ""; }

// How much horizontal left padding text should get by default when BACKGROUND is used.
if (typeof ol_padxl == 'undefined') { var ol_padxl = 1; }

// How much horizontal right padding text should get by default when BACKGROUND is used.
if (typeof ol_padxr == 'undefined') { var ol_padxr = 1; }

// How much vertical top padding text should get by default when BACKGROUND is used.
if (typeof ol_padyt == 'undefined') { var ol_padyt = 1; }

// How much vertical bottom padding text should get by default when BACKGROUND is used.
if (typeof ol_padyb == 'undefined') { var ol_padyb = 1; }

// If the user by default must supply all html for complete popup control.
// Set to 1 to activate, 0 otherwise.
if (typeof ol_fullhtml == 'undefined') { var ol_fullhtml = 0; }

// Default vertical position of the popup. Default should normally be BELOW.
// ABOVE only works when HEIGHT is defined.
if (typeof ol_vpos == 'undefined') { var ol_vpos = BELOW; }

// Default height of popup to use when placing the popup above the cursor.
if (typeof ol_aboveheight == 'undefined') { var ol_aboveheight = 0; }

// Default icon to place next to the popups caption.
if (typeof ol_caption == 'undefined') { var ol_capicon = ""; }

// Default frame. We default to current frame if there is no frame defined.
if (typeof ol_frame == 'undefined') { var ol_frame = self; }

// Default timeout. By default there is no timeout.
if (typeof ol_timeout == 'undefined') { var ol_timeout = 0; }

// Default javascript funktion. By default there is none.
if (typeof ol_function == 'undefined') { var ol_function = Function(); }

// Default timeout. By default there is no timeout.
if (typeof ol_delay == 'undefined') { var ol_delay = 0; }

// If overLIB should decide the horizontal placement.
if (typeof ol_hauto == 'undefined') { var ol_hauto = 0; }

// If overLIB should decide the vertical placement.
if (typeof ol_vauto == 'undefined') { var ol_vauto = 0; }



// If the user has to click to close stickies.
if (typeof ol_closeclick == 'undefined') { var ol_closeclick = 0; }

// This variable determines if you want to use CSS or inline definitions.
// CSSOFF=no CSS    CSSSTYLE=use CSS inline styles    CSSCLASS=use classes
if (typeof ol_css == 'undefined') { var ol_css = CSSOFF; }

// Main background class (eqv of fgcolor)
// This is only used if CSS is set to use classes (ol_css = CSSCLASS)
if (typeof ol_fgclass == 'undefined') { var ol_fgclass = ""; }

// Frame background class (eqv of bgcolor)
// This is only used if CSS is set to use classes (ol_css = CSSCLASS)
if (typeof ol_bgclass == 'undefined') { var ol_bgclass = ""; }

// Main font class
// This is only used if CSS is set to use classes (ol_css = CSSCLASS)
if (typeof ol_textfontclass == 'undefined') { var ol_textfontclass = ""; }

// Caption font class
// This is only used if CSS is set to use classes (ol_css = CSSCLASS)
if (typeof ol_captionfontclass == 'undefined') { var ol_captionfontclass = ""; }

// Close font class
// This is only used if CSS is set to use classes (ol_css = CSSCLASS)
if (typeof ol_closefontclass == 'undefined') { var ol_closefontclass = ""; }

// Unit to be used for the text padding above
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
// Options include "px", "%", "in", "cm" and more
if (typeof ol_padunit == 'undefined') { var ol_padunit = "px";}

// Unit to be used for height of popup
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
// Options include "px", "%", "in", "cm" and more
if (typeof ol_heightunit == 'undefined') { var ol_heightunit = "px";}

// Unit to be used for width of popup
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
// Options include "px", "%", "in", "cm" and more
if (typeof ol_widthunit == 'undefined') { var ol_widthunit = "px";}

// Font size unit for the main text
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_textsizeunit == 'undefined') { var ol_textsizeunit = "px";}

// Decoration of the main text ("none", "underline", "line-through" or "blink")
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_textdecoration == 'undefined') { var ol_textdecoration = "none";}

// Font style of the main text ("normal" or "italic")
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_textstyle == 'undefined') { var ol_textstyle = "normal";}

// Font weight of the main text ("normal", "bold", "bolder", "lighter", ect.)
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_textweight == 'undefined') { var ol_textweight = "normal";}

// Font size unit for the caption
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_captionsizeunit == 'undefined') { var ol_captionsizeunit = "px";}

// Decoration of the caption ("none", "underline", "line-through" or "blink")
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_captiondecoration == 'undefined') { var ol_captiondecoration = "none";}

// Font style of the caption ("normal" or "italic")
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_captionstyle == 'undefined') { var ol_captionstyle = "normal";}

// Font weight of the caption ("normal", "bold", "bolder", "lighter", ect.)
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_captionweight == 'undefined') { var ol_captionweight = "bold";}

// Font size unit for the close text
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_closesizeunit == 'undefined') { var ol_closesizeunit = "px";}

// Decoration of the close text ("none", "underline", "line-through" or "blink")
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_closedecoration == 'undefined') { var ol_closedecoration = "none";}

// Font style of the close text ("normal" or "italic")
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_closestyle == 'undefined') { var ol_closestyle = "normal";}

// Font weight of the close text ("normal", "bold", "bolder", "lighter", ect.)
// Only used if CSS inline styles are being used (ol_css = CSSSTYLE)
if (typeof ol_closeweight == 'undefined') { var ol_closeweight = "normal";}



////////////////////////////////////////////////////////////////////////////////////
// ARRAY CONFIGURATION
// You don't have to change anything here if you don't want to. The following
// arrays can be filled with text and html if you don't wish to pass it from
// your html page.
////////////////////////////////////////////////////////////////////////////////////

var ol_caps = new Array("BLANK",
"Buck",
"Perrault",
"Francois",
"Spitz",
"Hal",
"Charles",
"Mercedes",
"John Thornton",
"Judge Miller",
"Manuel",
"Man in the red sweater",
"Dave",
"Curly",
"Billee",
"Joe",
"Sol-leks",
"Pike",
"Dub",
"Teek",
"Koona",
"Scotch half-breed",
"Skeet",
"Nig",
"Hans",
"Pete",
"Matthewson",
"Yeehats",
"Dolly",
"Santa Clara Valley",
"Klondike Gold Rush",
"San Francisco",
"Seattle",
"Narwhal",
"Alaska",
"Queen Charlotte Sound",
"Dyea, Alaska",
"Chilkoot Trail",
"Dawson City, Canada",
"Thirty Mile River",
"Rink Rapids",
"Skaguay, Alaska",
"Cassiar Bar",
"Circle City",
"Forty Mile Creek",
"Stewart River",
"Yukon Territory",
"Hudson&#146;s Bay Company");

// Array with texts.
 var ol_texts = new Array("BLANK",
"A dog who bears his enormous size from his father, a St. Bernard, and intelligence his mother, German Shepherd.  Brown-haired with white patches on his nose and chest, Buck grows up in northern California on Judge Miller&#146;s homestead, where he leads a carefree existence free from any harm.  However, when Manuel sells Buck away he encounters many obstacles to be overcome in a ruthless struggle to survive in the Alaskan wilderness as a sled dog, first for Perrault and Francois, later for the Scotch half-breed, and then for three Americans who mistreat him.  Saved by John Thornton, an enamored Buck joins this man on an expedition deep into the Yukon Territory to discover gold.  There, Buck undergoes a remarkable metamorphosis, hunting prey in the wilds and eventually joining a wolf pack after Thornton&#146;s murder by the Yeehats.  He finally listens to the voice of the wild within him, calling out for him to return to the primal ways of his wolfish ancestors.  ",
"A French Canadian man who joins Francois on the Narwhal after Buck is purchased in Seattle.  Perrault is a special courier for the Canadian government, responsible for delivering important messages throughout Alaska and the Yukon Territory.  Buck grows to respect Perrault because of the fairness with which he treats the sled dogs, punishing those who are bad and rewarding those who do well.  Perrault and his partner Francois bid a final farewell to Buck one day in Skaguay, Alaska, after receiving new orders from the government.  ",
"A French Canadian man who purchases Buck with Perrault in Seattle before traveling aboard the ship Narwhal, bound for Dyea, Alaska.  Francois is mainly responsible for driving the sled team and caring for the dogs, and he forms a close bond with Buck over time.  When Spitz disappears, Francois knows immediately that Buck is responsible for his death.  Buck grows to respect Francois because of his fairness, although Francois hugs Buck one final time before he departs elsewhere, having received new orders from the Canadian government.  Buck doesn&#146;t see him again.   ",
"A bullying dog so named because he was brought by a whaling captain from &#39;Spitzbergen,&#39; located on the island of Svalbard north of Russia and Norway.  An experienced sled dog, Spitz is the leader of the team, although he is arrogant and treacherous.  When Curly dies, Spitz offers no assistance, causing Buck to hate him.  Tensions between Buck and Spitz escalate as Buck covets Spitz&#146;s leadership position.  Eventually, a final fight between the two dogs leaves Spitz with a broken leg, and he is then ripped to pieces by the other dogs whom he had belittled and bullied for so long.  ",
"A nineteen year old brother of Mercedes from America, Hal is unused to the harsh weather in the Northland.  Having dreams of striking it rich during the Klondike Gold Rush, this young man is cruel and brash, often mistreating the sled dogs terribly.  After nearly beating Buck to death until he is saved by an enraged John Thornton, Hal then defiantly drives the remaining sled dogs ahead onto a melting trail, where he then drown beneath the ice along with Mercedes and Charles.  ",
"A middle-aged man and husband of Mercedes, also from America.  Charles is a lazy man, accustomed to the luxuries of urban life, who knows nothing about life out on the trail, although he holds high hopes of getting rich in the Klondike Gold Rush.  Bossed around by his wife Mercedes and her arrogant brother-in-law, Charles later becomes more argumentative when they begin to run out of food.  He offers no assistance to Buck as Hal is beating him before his very eyes, nor does he assist Hal when he is being attacked by Thornton because he feels too tired.  Charles tries to turn back after Hal and Mercedes drown, but the ice collapses around him and he falls beneath the frigid waters himself.",
"Sensual and selfish, Mercedes is the only female human to appear in the story.  Accustomed to the luxuries of life in urban America, she is forced to abandon her huge wardrobe of outfits to lighten the dogsled.  Mercedes appears at first to show compassion, urging Buck to obey Hal and Charles so that they won&#146;t beat him, but later she worries only about herself and insists on riding in the sled because she is tired of walking.  This added weight to pull contributes to Buck&#146;s extreme fatigue, even though he is doing the best he can, and it is partly responsible for causing the ice to break that kills her, Charles, Hal, and the surviving sled dogs.  Mercedes&#146; selfishness brings death to everybody.",
"A compassionate, wise, sensible man who always craves another adventure.  Bearing the greatest resemblance to the author in character and in name (Jack London&#146;s given name was John London), John Thornton rescues Buck from Hal&#146;s cruel whip, nursing the poor dog back to health.  Buck grows to love this man because of this kindness, helping Thornton in turn when he is drowning in a river, when he is attacked by another man, and also when John makes a bet that Buck can pull a sled weighing half a ton all by himself.  Thornton then takes Buck on a new adventure for gold in the Yukon Territory, although he is killed by the Yeehat warriors while Buck is away hunting moose in the forest.  Upon returning to the camp, Buck slays these dancing Yeehats in rage, mourning for his dead friend.  His love for Thornton had always been stronger than the call of the wild; however, with Thornton dead, Buck reenters the forest and joins a wolf pack, living life from then on as a wild beast.    ",
"A wealthy, retired judge who owns a spacious estate in California&#146;s Santa Clara Valley.  Buck&#146;s St. Bernard father had been Judge Miller&#146;s devoted companion, and Buck succeeds him in fulfilling this role.  The Judge&#146;s gardener steals Buck away, and he never sees the Judge again.",
"Judge Miller&#146;s gardener.  Afflicted by gambling debts, Manuel unjustly sells Buck away to a stranger at the railroad station.  ",
"An experienced dog handler in Seattle.  The man in the red sweater breaks Buck out of the crate where he has been enclosed for two days without food or water.  Buck is enraged, but the man teaches him humility by hitting him with a club; each time Buck attacks, the man in the red sweater outsmarts him, eventually hitting him in the genitals as a final blow.  Beaten, Buck calms down and eagerly eats food from the man&#146;s hand.  The man in the red sweater sells Buck to Francois and Perrault.  ",
"An antisocial dog who runs directly behind Buck on the sled team, nipping his legs when Buck makes mistakes.  He lives for the sled, and at all other times Dave does not want to associate with any of the other dogs, dying while still struggling to pull the sled although his body has become sick.  The Scotch half-breed shoots Dave with his gun, relieving the poor dog from his suffering.",
"A cheerful Newfoundland dog purchased by Francois and Perrault, whom Buck first meets aboard the Narwhal.  Curly&#146;s life is short lived, however, as she is torn to pieces by the other sled dogs when she nudges one of them to play.  Buck forever resents Spitz because he laughs during this massacre, offering no assistance.",
"Brother dog of Joe.  Billee is good-natured and friendly just as Curly had been, although he is a bit more streetwise as well about how to approach the other sled dogs.  Billee collapses after Hal&#146;s mistreatment, and the man breaks his skull in frustration with an ax while laying in the snow.",
"Brother of Billee.  Unlike his good-natured brother, Joe is very gruff and tough, defending himself against the bullying Spitz on occasion.  Joe survives until the very end, when he drowns  beneath the ice with Hal, Charles, and Mercedes collapses beneath them.",
"An old, seasoned sled dog who only had one eye.  Like Dave, Sol-leks (whose name means &#39;Angry One&#39;) lives only to pull the sled, but at all other times he is quiet and antisocial.  Sol-leks pulls directly in front of Buck, setting an examples for him.  Sol-leks survives until the very end, when he drowns along with Hal, Charles, and Mercedes when the trail collapses beneath them. ",
"A sneaky sled dog, secretly stealing food from the sled drivers among other things.  Buck quickly learns from him how not to get caught.  No longer having the energy to be sneaky, Pike eventually drowns along with Hal, Charles, and Mercedes when the trail collapses beneath them.   ",
"Dub tries to copy Pike in committing sneaky antics, but he is clumsy about it and often gets caught by Perrault and Francois.  Because of this, Dub is the general scapegoat whenever anything goes wrong.  Too tired to continue along the trail and nursing a wounded shoulder, Hal shoots Dub in the head with a gun in order to end his suffering.     ",
"A faithful husky sled dog, acquired with Koona by Francois and Perrault.  Buck quickly trains Teek how to pull the sled.  Because he joins the team so late and has more energy than the other dogs, Teek survives until the very end when the trail collapses beneath the sled, and he drowns along with Hal, Charles, and Mercedes.",
"Added to the team along with Teek, Koona is also a faithful husky, quickly trained by Buck.  Starving to death and tired, Koona collapses along the trail because of Hal&#146;s cruel mistreatment.  Koona is probably axed in the head to end his suffering, just as Billee had been the day before.",
"A sled driver who takes charge of the team after Francois and Perrault&#146;s departure.  The Scotch half-breed treats the dogs fairly as they pull mail back and forth to Dawson City, although the heavier loads prove to be an increasing pain for the dogs.  When the dogs are completely worn out after arriving in Skaguay, Alaska, the Scotch half-breed leaves the dogs when they are sold to Hal, Charles, and Mercedes, because he is getting fresh, new dogs that can do the job better than Buck&#145;s team.",
"A friendly Irish setter belonging to John Thornton.  As Billee had been, Skeet is very good-natured and licks Buck&#146;s wounds, nursing him back to health in a motherly sort of way.  Skeet dies at the side of a pool containing John Thornton&#146;s body, &#39;faithful to the last,&#39; murdered by the Yeehat warriors.  ",
"A large black dog, half bloodhound and half deerhound belonging to John Thornton.  Like Skeet, Nig is extremely friendly towards Buck as they journey throughout the Yukon Territory.  Buck finds Nig&#146;s dead body near the camp, with a Yeehat arrow ruthlessly pierced through his back.",
"Thornton&#146;s traveling partner, along with Pete.  These two bring the raft to carry Thornton and Buck to Dawson City when the trail begins to melt away, and later, Hans helps to pull John to safety after he pulls into a raging river.  Hans later dies after being shot countless times by Yeehat arrows that stick out of his back &#39;like a porcupine.&#39;  ",
"Thornton&#146;s other traveling partner, along with Hans.  Pete, with Hans, brings the raft that carries Buck and Thornton to Dawson City; Pete helps to pull Thornton to safety after he nearly drowns in a river.  Pete is cruelly slain in his sleeping bag by the Yeehat warriors, where Buck finds his dead body after returning to the camp.  ",
"A wealthy man who places a bet with John Thornton.  Convinced that Thornton&#146;s dog Buck cannot pull a sled weighing one thousand pounds, Matthewson wagers sixteen hundred dollars that Buck will fail.  He is proven wrong, however, when Buck accomplishes this enormous feat, and Thornton wins all of his money, using it to embark on an expedition deep into the Yukon to find gold.",
"A fictitious Native American tribe.  The Yeehats attack Thornton&#146;s camp, murdering all of its inhabitants, although Buck unleashes his fury against them when he returns.  The Yeehats flee the camp, terrified and thinking that Buck is a creature with supernatural powers called the &#39;Evil Spirit.&#39;  As times passes, the Yeehats never return to the valley where Thornton&#146;s camp has been, believing that it is the Evil Spirit&#146;s home.  The Yeehats also call Buck the &#39;Ghost Dog,&#39; leading a pack of wolves and spawning an age of fear and terror against wandering hunters and Yeehat warriors.  ",
"A strong husky purchased in Dyea, Alaska by Francois and Perrault.  Dolly is badly hurt after an attack of wild dogs, and she later goes rabid herself, furiously attacking the other sled dogs including Buck, until her skull is forever smashed by Francois, as he struggles to stop her madness.  ",
"A region of California located about forty miles south of San Francisco.  The largest urban area in the Santa Clara Valley is modern day San Jose.  In this region, Judge Miller owns a sizeable estate that includes horses, vineyards, and gardens.  It is here that Buck spends the first four years of his life.  ",
"Begun in 1897 amidst a general economic depression in the Pacific Northwest with high rates of unemployment; huge rush of gold-seeking people from the West Coast moving northward into Alaska and Canada&#146;s Yukon Territory to seek gold in Canada&#146;s Klondike River.  Although the Klondike Gold Rush energized this region until it ended abruptly in 1899, many of the miners&#146; hopes were in vain as they returned home empty-handed, like write Jack London himself.  Seattle, Dawson City, Skaguay, and Dyea were a few of the cities that prospered from this sudden, but short-lived, influx of people between the years 1897-1899.  ",
"A large city located in northeastern California.  Buck is brought to San Francisco by train after Manuel kidnaps him from Judge Miller&#146;s house.  From San Francisco, he is transported yet again to Seattle, Washington to be sold as a sled dog.",
"Called the &#39;Gateway to Alaska and the Orient,&#39; Seattle plays a very important role during the Klondike Gold Rush.  Located in northwestern Washington, this coastal city is the last stop for many travelers before they enter Alaska, whether it is by train or by boat.  Traveling miners bought supplies in Seattle, newly discovered gold capital flowed into the city from the north, and lumber from the rich forests around the city was shipped into Alaska to build new settlements for the miners there.  Seattle continued to prosper even when the Gold Rush ended and the influx of people slowed down.  Perrault and Francois purchase Buck when he is brought to Seattle after a long train ride.  From Seattle, the men travel by boat to Dyea, Alaska.",
"A ship that carries Perrault, Francois, Buck, and the newly purchased sled dogs from Seattle, Washington to Dyea, Alaska.  ",
"Originally under Russian control, the Territory of Alaska was sold to the United States of America in 1867.  Unlike the Klondike Gold Rush, this land located in the northwest corner of the North American continent was largely undeveloped and unused.  However, the sudden influx of people to the region in 1897 spurred on a series of reforms by the American government.  Although many gold claims were staked in the nearby Yukon Territory of Canada, miners had to pass through Alaska in order to reach the gold fields, spurring on the growth of such settlements as Skaguay, Dyea, and Circle City along the way.  The Chilkoot Pass and the White Pass, which Buck travels many times, lead from Alaska to the lake regions of the Yukon Territory.  Alaska officially became the 49th state to join the Union in 1959, over half a century after the Gold Rush ended.    ",
"A body of water between Seattle, Washington and along the western coast of British Columbia, located in the Pacific Ocean.  The ship Narwhal passes through the Queen Charlotte Sound on its way to Dyea, Alaska.  ",
"A booming town in Alaska built on the banks of the Taiya River located ten miles north of Skaguay.  These two towns had always competed for popularity, although the construction of a railroad in Skaguay ultimately causes Dyea to be less favored.  The Dyea or Chilkoot Pass, running parallel to the White Pass out of Skagway, transports miners to the lakes region bordering the sought after Klondike River.  Buck first arrives at Dyea, Alaska as his sled pulling adventure begins.  Today, Dyea is an unpopulated ghost town, with hardly any trace it had ever existed, although one can still hike along the dangerous Chilkoot Pass.       ",
"The Chilkoot Trail or Chilkoot Pass, also called the Dyea Pass, was a dangerous route leading from Dyea, Alaska, to the Yukon Territory&#146;s lakes region that led to the coveted Klondike River.  The Chilkoot Trail is much more treacherous than the White Pass, as Buck himself experiences with Perrault and Francois, contributing no doubt to the eventual abandonment of Dyea as a point of entry for the Yukon Territory.  Modern day visitors can still hike along the Chilkoot Pass, however.",
"Located at the mouth of the Klondike River where it meets the Yukon River, Dawson City was named after George Dawson, who explored the region with the Canadian Geological Survey in 1887; nicknamed the &#39;Paris of the North&#39; due to the bustling activity here that centered greatly upon the mining industry, because of its proximity to the Klondike River.  Miners during the Klondike Gold Rush relied on Dawson City as a source of supplies and transportation.  Buck pulls the sled many times to Dawson City from locations in Alaska.",
"The Thirty Mile River (which is the Yukon River) begins where the Chilkoot Pass ends, leading directly to Dawson City, where the Yukon River forms a junction with the gold-rich Klondike River.  Buck experiences great difficulty crossing through this region with Perrault and Francois.",
"A rough section of waters in the Yukon River.  It is at a small settlement here where Francois and Perrault buy the huskies Teek and Koona.  ",
"Today known as Skagway, a popular city for miners to gain entry to the Yukon Territory&#146;s Klondike region by braving the White Pass, running parallel to the more treacherous Chilkoot Pass to the north.  Francois and Perrault leave Buck in Skaguay so that he can haul mail, and later on Buck is sold away here to the abusive American trio.  After departing with them, it is the last time he visits this coastal city.  The creation of a railroad through Skaguay at the turn of the century brought hordes of people, causing its popularity to quickly rise.    ",
"Location of a small settlement in the Yukon Territory directly on the Yukon River.  Buck&#146;s sled team rests here after traveling for many miles with the Scotch half-breed, hauling heavy loads of mail.",
"A riverside settlement located in northeastern Alaska about two hundred miles way from Dawson City, further up along the Yukon River; named after early settlers who thought Circle City was in the Arctic Circle.  Today the small settlement is known simply as Circle, Alaska.  During the Klondike Gold Rush, hordes of settlers left Circle City to go further south into the Yukon Territory near Dawson City, where the gold discoveries were most concentrated.  Buck defends John Thornton when he is attacked in a saloon at Circle City.     ",
"A dangerous river in the Yukon Territory where John Thornton nearly drowns.  Buck comes to the rescue, however, and they are both pulled ashore by John Thornton&#146;s partners, Pete and Hans.",
"A river located in the unsettled regions of the Yukon Territory south of Dawson City, flowing eastward parallel to the Klondike River.  The Stewart River branches off of the Yukon River.  Thornton follows the Stewart River in search of gold, riding along the river in a raft until it ends, after which he and his companions set off on foot.    ",
"First explored in 1846 by the Hudson&#146;s Bay Company, the Yukon Territory of Canada is located east of Alaska, West of the Northwest Territories, and north of British Columbia; from the Loucheux word &#39;Yukunah,&#39; meaning &#39;great river,&#39; because the Yukon River is so large.  Originally controlled by the Hudson&#146;s Bay Company, the territory was acquired by Canada in 1870, at first as part of the Northwest Territories.  The Klondike Gold Rush, centering upon the Klondike River in this region, brought thousands of new settlers and business investors to the Yukon Territory.  In 1898, due to this sudden influx of people, the Yukon was made into a separate territory, with Dawson City serving as its capital.  Although parts of the Yukon Territory are settled, much of it remains untamed and wild, as Buck soon realizes during his travels. ",
"A fur-trading company based in central Canada, established in 1670, still in existence as a corporation in Canada today.  A Hudson&#146;s Bay Company expedition led by John Bell explored the Yukon in 1845, after which trading posts were established throughout the region to make way for a new wave of business, exporting furs to customers in the east.  In 1870, the Hudson&#146;s Bay Company was forced to surrender its holdings to Canada which included the Yukon and much of central Canada.  John Thornton later discovers an old rifle from the days of the Hudson&#146;s Bay Company in a dilapidated old cabin when he is searching for gold deep in the Yukon Territory.");


////////////////////////////////////////////////////////////////////////////////////
// END CONFIGURATION
// Don't change anything below this line, all configuration is above.
////////////////////////////////////////////////////////////////////////////////////







////////////////////////////////////////////////////////////////////////////////////
// INIT
////////////////////////////////////////////////////////////////////////////////////

// Runtime variables init. Used for runtime only, don't change, not for config!
var o3_text = "";
var o3_cap = "";
var o3_sticky = 0;
var o3_background = "";
var o3_close = "Close";
var o3_hpos = RIGHT;
var o3_offsetx = 2;
var o3_offsety = 2;
var o3_fgcolor = "";
var o3_bgcolor = "";
var o3_textcolor = "";
var o3_capcolor = "";
var o3_closecolor = "";
var o3_width = 100;
var o3_border = 1;
var o3_status = "";
var o3_autostatus = 0;
var o3_height = -1;
var o3_snapx = 0;
var o3_snapy = 0;
var o3_fixx = -1;
var o3_fixy = -1;
var o3_fgbackground = "";
var o3_bgbackground = "";
var o3_padxl = 0;
var o3_padxr = 0;
var o3_padyt = 0;
var o3_padyb = 0;
var o3_fullhtml = 0;
var o3_vpos = BELOW;
var o3_aboveheight = 0;
var o3_capicon = "";
var o3_textfont = "Verdana,Arial,Helvetica";
var o3_captionfont = "Verdana,Arial,Helvetica";
var o3_closefont = "Verdana,Arial,Helvetica";
var o3_textsize = "1";
var o3_captionsize = "1";
var o3_closesize = "1";
var o3_frame = self;
var o3_timeout = 0;
var o3_timerid = 0;
var o3_allowmove = 0;
var o3_function = Function();
var o3_delay = 0;
var o3_delayid = 0;
var o3_hauto = 0;
var o3_vauto = 0;
var o3_closeclick = 0;

var o3_css = CSSOFF;
var o3_fgclass = "";
var o3_bgclass = "";
var o3_textfontclass = "";
var o3_captionfontclass = "";
var o3_closefontclass = "";
var o3_padunit = "px";
var o3_heightunit = "px";
var o3_widthunit = "px";
var o3_textsizeunit = "px";
var o3_textdecoration = "";
var o3_textstyle = "";
var o3_textweight = "";
var o3_captionsizeunit = "px";
var o3_captiondecoration = "";
var o3_captionstyle = "";
var o3_captionweight = "";
var o3_closesizeunit = "px";
var o3_closedecoration = "";
var o3_closestyle = "";
var o3_closeweight = "";



// Display state variables
var o3_x = 0;
var o3_y = 0;
var o3_allow = 0;
var o3_showingsticky = 0;
var o3_removecounter = 0;

// Our layer
var over = null;


// Decide browser version
var ns4 = (document.layers)? true:false;
var ns6 = (document.getElementById)? true:false;
var ie4 = (document.all)? true:false;
var ie5 = false;

// Microsoft Stupidity Check(tm).
if (ie4) {
	if ((navigator.userAgent.indexOf('MSIE 5') > 0) || (navigator.userAgent.indexOf('MSIE 6') > 0)) {
		ie5 = true;
	}
	if (ns6) {
		ns6 = false;
	}
}


// Capture events, alt. diffuses the overlib function.
if ( (ns4) || (ie4) || (ns6)) {
	document.onmousemove = mouseMove
	if (ns4) document.captureEvents(Event.MOUSEMOVE)
} else {
	overlib = no_overlib;
	nd = no_overlib;
	ver3fix = true;
}


// Fake function for 3.0 users.
function no_overlib() {
	return ver3fix;
}



////////////////////////////////////////////////////////////////////////////////////
// PUBLIC FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////


// overlib(arg0, ..., argN)
// Loads parameters into global runtime variables.
function overlib() {
	
	// Load defaults to runtime.
	o3_text = ol_text;
	o3_cap = ol_cap;
	o3_sticky = ol_sticky;
	o3_background = ol_background;
	o3_close = ol_close;
	o3_hpos = ol_hpos;
	o3_offsetx = ol_offsetx;
	o3_offsety = ol_offsety;
	o3_fgcolor = ol_fgcolor;
	o3_bgcolor = ol_bgcolor;
	o3_textcolor = ol_textcolor;
	o3_capcolor = ol_capcolor;
	o3_closecolor = ol_closecolor;
	o3_width = ol_width;
	o3_border = ol_border;
	o3_status = ol_status;
	o3_autostatus = ol_autostatus;
	o3_height = ol_height;
	o3_snapx = ol_snapx;
	o3_snapy = ol_snapy;
	o3_fixx = ol_fixx;
	o3_fixy = ol_fixy;
	o3_fgbackground = ol_fgbackground;
	o3_bgbackground = ol_bgbackground;
	o3_padxl = ol_padxl;
	o3_padxr = ol_padxr;
	o3_padyt = ol_padyt;
	o3_padyb = ol_padyb;
	o3_fullhtml = ol_fullhtml;
	o3_vpos = ol_vpos;
	o3_aboveheight = ol_aboveheight;
	o3_capicon = ol_capicon;
	o3_textfont = ol_textfont;
	o3_captionfont = ol_captionfont;
	o3_closefont = ol_closefont;
	o3_textsize = ol_textsize;
	o3_captionsize = ol_captionsize;
	o3_closesize = ol_closesize;
	o3_timeout = ol_timeout;
	o3_function = ol_function;
	o3_delay = ol_delay;
	o3_hauto = ol_hauto;
	o3_vauto = ol_vauto;
	o3_closeclick = ol_closeclick;
	
	o3_css = ol_css;
	o3_fgclass = ol_fgclass;
	o3_bgclass = ol_bgclass;
	o3_textfontclass = ol_textfontclass;
	o3_captionfontclass = ol_captionfontclass;
	o3_closefontclass = ol_closefontclass;
	o3_padunit = ol_padunit;
	o3_heightunit = ol_heightunit;
	o3_widthunit = ol_widthunit;
	o3_textsizeunit = ol_textsizeunit;
	o3_textdecoration = ol_textdecoration;
	o3_textstyle = ol_textstyle;
	o3_textweight = ol_textweight;
	o3_captionsizeunit = ol_captionsizeunit;
	o3_captiondecoration = ol_captiondecoration;
	o3_captionstyle = ol_captionstyle;
	o3_captionweight = ol_captionweight;
	o3_closesizeunit = ol_closesizeunit;
	o3_closedecoration = ol_closedecoration;
	o3_closestyle = ol_closestyle;
	o3_closeweight = ol_closeweight;
	

	// Special for frame support, over must be reset...
	if ( (ns4) || (ie4) || (ns6) ) {
		o3_frame = ol_frame;
		if (ns4) over = o3_frame.document.overDiv
		if (ie4) over = o3_frame.overDiv.style
		if (ns6) over = o3_frame.document.getElementById("overDiv");
	}
	
	
	// What the next argument is expected to be.
	var parsemode = -1;
	
	var ar = arguments;

	for (i = 0; i < ar.length; i++) {

		if (parsemode < 0) {
			// Arg is maintext, unless INARRAY
			if (ar[i] == INARRAY) {
				o3_text = ol_texts[ar[++i]];
			} else {
				o3_text = ar[i];
			}

			parsemode = 0;
		} else {
			// Note: NS4 doesn't like switch cases with vars.
			if (ar[i] == INARRAY) { o3_text = ol_texts[ar[++i]]; continue; }
			if (ar[i] == CAPARRAY) { o3_cap = ol_caps[ar[++i]]; continue; }
			if (ar[i] == STICKY) { o3_sticky = 1; continue; }
			if (ar[i] == BACKGROUND) { o3_background = ar[++i]; continue; }
			if (ar[i] == NOCLOSE) { o3_close = ""; continue; }
			if (ar[i] == CAPTION) { o3_cap = ar[++i]; continue; }
			if (ar[i] == CENTER || ar[i] == LEFT || ar[i] == RIGHT) { o3_hpos = ar[i]; continue; }
			if (ar[i] == OFFSETX) { o3_offsetx = ar[++i]; continue; }
			if (ar[i] == OFFSETY) { o3_offsety = ar[++i]; continue; }
			if (ar[i] == FGCOLOR) { o3_fgcolor = ar[++i]; continue; }
			if (ar[i] == BGCOLOR) { o3_bgcolor = ar[++i]; continue; }
			if (ar[i] == TEXTCOLOR) { o3_textcolor = ar[++i]; continue; }
			if (ar[i] == CAPCOLOR) { o3_capcolor = ar[++i]; continue; }
			if (ar[i] == CLOSECOLOR) { o3_closecolor = ar[++i]; continue; }
			if (ar[i] == WIDTH) { o3_width = ar[++i]; continue; }
			if (ar[i] == BORDER) { o3_border = ar[++i]; continue; }
			if (ar[i] == STATUS) { o3_status = ar[++i]; continue; }
			if (ar[i] == AUTOSTATUS) { o3_autostatus = 1; continue; }
			if (ar[i] == AUTOSTATUSCAP) { o3_autostatus = 2; continue; }
			if (ar[i] == HEIGHT) { o3_height = ar[++i]; o3_aboveheight = ar[i]; continue; } // Same param again.
			if (ar[i] == CLOSETEXT) { o3_close = ar[++i]; continue; }
			if (ar[i] == SNAPX) { o3_snapx = ar[++i]; continue; }
			if (ar[i] == SNAPY) { o3_snapy = ar[++i]; continue; }
			if (ar[i] == FIXX) { o3_fixx = ar[++i]; continue; }
			if (ar[i] == FIXY) { o3_fixy = ar[++i]; continue; }
			if (ar[i] == FGBACKGROUND) { o3_fgbackground = ar[++i]; continue; }
			if (ar[i] == BGBACKGROUND) { o3_bgbackground = ar[++i]; continue; }
			if (ar[i] == PADX) { o3_padxl = ar[++i]; o3_padxr = ar[++i]; continue; }
			if (ar[i] == PADY) { o3_padyt = ar[++i]; o3_padyb = ar[++i]; continue; }
			if (ar[i] == FULLHTML) { o3_fullhtml = 1; continue; }
			if (ar[i] == BELOW || ar[i] == ABOVE) { o3_vpos = ar[i]; continue; }
			if (ar[i] == CAPICON) { o3_capicon = ar[++i]; continue; }
			if (ar[i] == TEXTFONT) { o3_textfont = ar[++i]; continue; }
			if (ar[i] == CAPTIONFONT) { o3_captionfont = ar[++i]; continue; }
			if (ar[i] == CLOSEFONT) { o3_closefont = ar[++i]; continue; }
			if (ar[i] == TEXTSIZE) { o3_textsize = ar[++i]; continue; }
			if (ar[i] == CAPTIONSIZE) { o3_captionsize = ar[++i]; continue; }
			if (ar[i] == CLOSESIZE) { o3_closesize = ar[++i]; continue; }
			if (ar[i] == FRAME) { opt_FRAME(ar[++i]); continue; }
			if (ar[i] == TIMEOUT) { o3_timeout = ar[++i]; continue; }
			if (ar[i] == FUNCTION) { opt_FUNCTION(ar[++i]); continue; }
			if (ar[i] == DELAY) { o3_delay = ar[++i]; continue; }
			if (ar[i] == HAUTO) { o3_hauto = (o3_hauto == 0) ? 1 : 0; continue; }
			if (ar[i] == VAUTO) { o3_vauto = (o3_vauto == 0) ? 1 : 0; continue; }
			if (ar[i] == CLOSECLICK) { o3_closeclick = (o3_closeclick == 0) ? 1 : 0; continue; }
			if (ar[i] == CSSOFF) { o3_css = ar[i]; continue; }
			if (ar[i] == CSSSTYLE) { o3_css = ar[i]; continue; }
			if (ar[i] == CSSCLASS) { o3_css = ar[i]; continue; }
			if (ar[i] == FGCLASS) { o3_fgclass = ar[++i]; continue; }
			if (ar[i] == BGCLASS) { o3_bgclass = ar[++i]; continue; }
			if (ar[i] == TEXTFONTCLASS) { o3_textfontclass = ar[++i]; continue; }
			if (ar[i] == CAPTIONFONTCLASS) { o3_captionfontclass = ar[++i]; continue; }
			if (ar[i] == CLOSEFONTCLASS) { o3_closefontclass = ar[++i]; continue; }
			if (ar[i] == PADUNIT) { o3_padunit = ar[++i]; continue; }
			if (ar[i] == HEIGHTUNIT) { o3_heightunit = ar[++i]; continue; }
			if (ar[i] == WIDTHUNIT) { o3_widthunit = ar[++i]; continue; }
			if (ar[i] == TEXTSIZEUNIT) { o3_textsizeunit = ar[++i]; continue; }
			if (ar[i] == TEXTDECORATION) { o3_textdecoration = ar[++i]; continue; }
			if (ar[i] == TEXTSTYLE) { o3_textstyle = ar[++i]; continue; }
			if (ar[i] == TEXTWEIGHT) { o3_textweight = ar[++i]; continue; }
			if (ar[i] == CAPTIONSIZEUNIT) { o3_captionsizeunit = ar[++i]; continue; }
			if (ar[i] == CAPTIONDECORATION) { o3_captiondecoration = ar[++i]; continue; }
			if (ar[i] == CAPTIONSTYLE) { o3_captionstyle = ar[++i]; continue; }
			if (ar[i] == CAPTIONWEIGHT) { o3_captionweight = ar[++i]; continue; }
			if (ar[i] == CLOSESIZEUNIT) { o3_closesizeunit = ar[++i]; continue; }
			if (ar[i] == CLOSEDECORATION) { o3_closedecoration = ar[++i]; continue; }
			if (ar[i] == CLOSESTYLE) { o3_closestyle = ar[++i]; continue; }
			if (ar[i] == CLOSEWEIGHT) { o3_closeweight = ar[++i]; continue; }
		}
	}

	if (o3_delay == 0) {
		return overlib350();
	} else {
		o3_delayid = setTimeout("overlib350()", o3_delay);

		if (o3_sticky) {
			return false;
		} else {
			return true;
		}
	}
}



// Clears popups if appropriate
function nd() {
	if ( o3_removecounter >= 1 ) { o3_showingsticky = 0 };
	if ( (ns4) || (ie4) || (ns6) ) {
		if ( o3_showingsticky == 0 ) {
			o3_allowmove = 0;
			if (over != null) hideObject(over);
		} else {
			o3_removecounter++;
		}
	}
	
	return true;
}







////////////////////////////////////////////////////////////////////////////////////
// OVERLIB 3.50 FUNCTION
////////////////////////////////////////////////////////////////////////////////////


// This function decides what it is we want to display and how we want it done.
function overlib350() {

	// Make layer content
	var layerhtml;

	if (o3_background != "" || o3_fullhtml) {
		// Use background instead of box.
		layerhtml = ol_content_background(o3_text, o3_background, o3_fullhtml);
	} else {
		// They want a popup box.

		// Prepare popup background
		if (o3_fgbackground != "" && o3_css == CSSOFF) {
			o3_fgbackground = "BACKGROUND=\""+o3_fgbackground+"\"";
		}
		if (o3_bgbackground != "" && o3_css == CSSOFF) {
			o3_bgbackground = "BACKGROUND=\""+o3_bgbackground+"\"";
		}

		// Prepare popup colors
		if (o3_fgcolor != "" && o3_css == CSSOFF) {
			o3_fgcolor = "BGCOLOR=\""+o3_fgcolor+"\"";
		}
		if (o3_bgcolor != "" && o3_css == CSSOFF) {
			o3_bgcolor = "BGCOLOR=\""+o3_bgcolor+"\"";
		}

		// Prepare popup height
		if (o3_height > 0 && o3_css == CSSOFF) {
			o3_height = "HEIGHT=" + o3_height;
		} else {
			o3_height = "";
		}

		// Decide which kinda box.
		if (o3_cap == "") {
			// Plain
			layerhtml = ol_content_simple(o3_text);
		} else {
			// With caption
			if (o3_sticky) {
				// Show close text
				layerhtml = ol_content_caption(o3_text, o3_cap, o3_close);
			} else {
				// No close text
				layerhtml = ol_content_caption(o3_text, o3_cap, "");
			}
		}
	}
	
	// We want it to stick!
	if (o3_sticky) {
		o3_showingsticky = 1;
		o3_removecounter = 0;
	}
	
	// Write layer
	layerWrite(layerhtml);
	
	// Prepare status bar
	if (o3_autostatus > 0) {
		o3_status = o3_text;
		if (o3_autostatus > 1) {
			o3_status = o3_cap;
		}
	}

	// When placing the layer the first time, even stickies may be moved.
	o3_allowmove = 0;

	// Initiate a timer for timeout
	if (o3_timeout > 0) {          
		if (o3_timerid > 0) clearTimeout(o3_timerid);
		o3_timerid = setTimeout("cClick()", o3_timeout);
	}

	// Show layer
	disp(o3_status);

	// Stickies should stay where they are.	
	if (o3_sticky) {
		o3_allowmove = 0;
		return false;
	} else {
		return true;
	}
}



////////////////////////////////////////////////////////////////////////////////////
// LAYER GENERATION FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////

// Makes simple table without caption
function ol_content_simple(text) {
	if (o3_css == CSSCLASS) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING="+o3_border+" CELLSPACING=0 class=\""+o3_bgclass+"\"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=2 CELLSPACING=0 class=\""+o3_fgclass+"\"><TR><TD VALIGN=TOP><FONT class=\""+o3_textfontclass+"\">"+text+"</FONT></TD></TR></TABLE></TD></TR></TABLE>";
	if (o3_css == CSSSTYLE) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING="+o3_border+" CELLSPACING=0 style=\"background-color: "+o3_bgcolor+"; height: "+o3_height+o3_heightunit+";\"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=2 CELLSPACING=0 style=\"color: "+o3_fgcolor+"; background-color: "+o3_fgcolor+"; height: "+o3_height+o3_heightunit+";\"><TR><TD VALIGN=TOP><FONT style=\"font-family: "+o3_textfont+"; color: "+o3_textcolor+"; font-size: "+o3_textsize+o3_textsizeunit+"; text-decoration: "+o3_textdecoration+"; font-weight: "+o3_textweight+"; font-style:"+o3_textstyle+"\">"+text+"</FONT></TD></TR></TABLE></TD></TR></TABLE>";
	if (o3_css == CSSOFF) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING="+o3_border+" CELLSPACING=0 "+o3_bgcolor+" "+o3_height+"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=2 CELLSPACING=0 "+o3_fgcolor+" "+o3_fgbackground+" "+o3_height+"><TR><TD VALIGN=TOP><FONT FACE=\""+o3_textfont+"\" COLOR=\""+o3_textcolor+"\" SIZE=\""+o3_textsize+"\">"+text+"</FONT></TD></TR></TABLE></TD></TR></TABLE>";

	set_background("");
	return txt;
}




// Makes table with caption and optional close link
function ol_content_caption(text, title, close) {
	closing = "";
	closeevent = "onMouseOver";

	if (o3_closeclick == 1) closeevent = "onClick";
	if (o3_capicon != "") o3_capicon = "<IMG SRC=\""+o3_capicon+"\"> ";

	if (close != "") {
		if (o3_css == CSSCLASS) closing = "<TD ALIGN=RIGHT><A HREF=\"/\" "+closeevent+"=\"return cClick();\" class=\""+o3_closefontclass+"\">"+close+"</A></TD>";
		if (o3_css == CSSSTYLE) closing = "<TD ALIGN=RIGHT><A HREF=\"/\" "+closeevent+"=\"return cClick();\" style=\"color: "+o3_closecolor+"; font-family: "+o3_closefont+"; font-size: "+o3_closesize+o3_closesizeunit+"; text-decoration: "+o3_closedecoration+"; font-weight: "+o3_closeweight+"; font-style:"+o3_closestyle+";\">"+close+"</A></TD>";
		if (o3_css == CSSOFF) closing = "<TD ALIGN=RIGHT><A HREF=\"/\" "+closeevent+"=\"return cClick();\"><FONT COLOR=\""+o3_closecolor+"\" FACE=\""+o3_closefont+"\" SIZE=\""+o3_closesize+"\">"+close+"</FONT></A></TD>";
	}

	if (o3_css == CSSCLASS) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING="+o3_border+" CELLSPACING=0 class=\""+o3_bgclass+"\"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=0 CELLSPACING=0><TR><TD><FONT class=\""+o3_captionfontclass+"\">"+o3_capicon+title+"</FONT></TD>"+closing+"</TR></TABLE><TABLE WIDTH=100% BORDER=0 CELLPADDING=2 CELLSPACING=0 class=\""+o3_fgclass+"\"><TR><TD VALIGN=TOP><FONT class=\""+o3_textfontclass+"\">"+text+"</FONT></TD></TR></TABLE></TD></TR></TABLE>";
	if (o3_css == CSSSTYLE) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING="+o3_border+" CELLSPACING=0 style=\"background-color: "+o3_bgcolor+"; background-image: url("+o3_bgbackground+"); height: "+o3_height+o3_heightunit+";\"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=0 CELLSPACING=0><TR><TD><FONT style=\"font-family: "+o3_captionfont+"; color: "+o3_capcolor+"; font-size: "+o3_captionsize+o3_captionsizeunit+"; font-weight: "+o3_captionweight+"; font-style: "+o3_captionstyle+";\">"+o3_capicon+title+"</FONT></TD>"+closing+"</TR></TABLE><TABLE WIDTH=100% BORDER=0 CELLPADDING=2 CELLSPACING=0 style=\"color: "+o3_fgcolor+"; background-color: "+o3_fgcolor+"; height: "+o3_height+o3_heightunit+";\"><TR><TD VALIGN=TOP><FONT style=\"font-family: "+o3_textfont+"; color: "+o3_textcolor+"; font-size: "+o3_textsize+o3_textsizeunit+"; text-decoration: "+o3_textdecoration+"; font-weight: "+o3_textweight+"; font-style:"+o3_textstyle+"\">"+text+"</FONT></TD></TR></TABLE></TD></TR></TABLE>";
	if (o3_css == CSSOFF) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING="+o3_border+" CELLSPACING=0 "+o3_bgcolor+" "+o3_bgbackground+" "+o3_height+"><TR><TD><TABLE WIDTH=100% BORDER=0 CELLPADDING=0 CELLSPACING=0><TR><TD><B><FONT COLOR=\""+o3_capcolor+"\" FACE=\""+o3_captionfont+"\" SIZE=\""+o3_captionsize+"\">"+o3_capicon+title+"</FONT></B></TD>"+closing+"</TR></TABLE><TABLE WIDTH=100% BORDER=0 CELLPADDING=2 CELLSPACING=0 "+o3_fgcolor+" "+o3_fgbackground+" "+o3_height+"><TR><TD VALIGN=TOP><FONT COLOR=\""+o3_textcolor+"\" FACE=\""+o3_textfont+"\" SIZE=\""+o3_textsize+"\">"+text+"</FONT></TD></TR></TABLE></TD></TR></TABLE>";

	set_background("");
	return txt;
}

// Sets the background picture, padding and lots more. :)
function ol_content_background(text, picture, hasfullhtml) {
	if (hasfullhtml) {
		txt = text;
	} else {
		if (o3_css == CSSCLASS) txt = "<TABLE WIDTH="+o3_width+o3_widthunit+" BORDER=0 CELLPADDING=0 CELLSPACING=0 HEIGHT="+o3_height+o3_heightunit+"><TR><TD COLSPAN=3 HEIGHT="+o3_padyt+o3_padunit+"></TD></TR><TR><TD WIDTH="+o3_padxl+o3_padunit+"></TD><TD VALIGN=TOP WIDTH="+(o3_width-o3_padxl-o3_padxr)+o3_padunit+"><FONT class=\""+o3_textfontclass+"\">"+text+"</FONT></TD><TD WIDTH="+o3_padxr+o3_padunit+"></TD></TR><TR><TD COLSPAN=3 HEIGHT="+o3_padyb+o3_padunit+"></TD></TR></TABLE>";
		if (o3_css == CSSSTYLE) txt = "<TABLE WIDTH="+o3_width+o3_widthunit+" BORDER=0 CELLPADDING=0 CELLSPACING=0 HEIGHT="+o3_height+o3_heightunit+"><TR><TD COLSPAN=3 HEIGHT="+o3_padyt+o3_padunit+"></TD></TR><TR><TD WIDTH="+o3_padxl+o3_padunit+"></TD><TD VALIGN=TOP WIDTH="+(o3_width-o3_padxl-o3_padxr)+o3_padunit+"><FONT style=\"font-family: "+o3_textfont+"; color: "+o3_textcolor+"; font-size: "+o3_textsize+o3_textsizeunit+";\">"+text+"</FONT></TD><TD WIDTH="+o3_padxr+o3_padunit+"></TD></TR><TR><TD COLSPAN=3 HEIGHT="+o3_padyb+o3_padunit+"></TD></TR></TABLE>";
		if (o3_css == CSSOFF) txt = "<TABLE WIDTH="+o3_width+" BORDER=0 CELLPADDING=0 CELLSPACING=0 HEIGHT="+o3_height+"><TR><TD COLSPAN=3 HEIGHT="+o3_padyt+"></TD></TR><TR><TD WIDTH="+o3_padxl+"></TD><TD VALIGN=TOP WIDTH="+(o3_width-o3_padxl-o3_padxr)+"><FONT FACE=\""+o3_textfont+"\" COLOR=\""+o3_textcolor+"\" SIZE=\""+o3_textsize+"\">"+text+"</FONT></TD><TD WIDTH="+o3_padxr+"></TD></TR><TR><TD COLSPAN=3 HEIGHT="+o3_padyb+"></TD></TR></TABLE>";
	}
	set_background(picture);
	return txt;
}

// Loads a picture into the div.
function set_background(pic) {
	if (pic == "") {
		if (ie4) over.backgroundImage = "none";
		if (ns6) over.style.backgroundImage = "none";
	} else {
		if (ns4) {
			over.background.src = pic;
		} else if (ie4) {
			over.backgroundImage = "url("+pic+")";
		} else if (ns6) {
			over.style.backgroundImage = "url("+pic+")";
		}
	}
}



////////////////////////////////////////////////////////////////////////////////////
// HANDLING FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////


// Displays the popup
function disp(statustext) {
	if ( (ns4) || (ie4) || (ns6) ) {
		if (o3_allowmove == 0) 	{
			placeLayer();
			showObject(over);
			o3_allowmove = 1;
		}
	}

	if (statustext != "") {
		self.status = statustext;
	}
}

// Decides where we want the popup.
function placeLayer() {
	var placeX, placeY;
	
	// HORIZONTAL PLACEMENT
	if (o3_fixx > -1) {
		// Fixed position
		placeX = o3_fixx;
	} else {
		winoffset = (ie4) ? o3_frame.document.body.scrollLeft : o3_frame.pageXOffset;
		if (ie4) iwidth = o3_frame.document.body.clientWidth;
		if (ns4) iwidth = o3_frame.innerWidth; // was screwed in mozilla, fixed now?
		if (ns6) iwidth = o3_frame.outerWidth;
		
		// If HAUTO, decide what to use.
		if (o3_hauto == 1) {
			if ( (o3_x - winoffset) > ((eval(iwidth)) / 2)) {
				o3_hpos = LEFT;
			} else {
				o3_hpos = RIGHT;
			}
		}
		
		// From mouse
		if (o3_hpos == CENTER) { // Center
			placeX = o3_x+o3_offsetx-(o3_width/2);
		}
		if (o3_hpos == RIGHT) { // Right
			placeX = o3_x+o3_offsetx;
			if ( (eval(placeX) + eval(o3_width)) > (winoffset + iwidth) ) {
				placeX = iwidth + winoffset - o3_width;
				if (placeX < 0) placeX = 0;
			}
		}
		if (o3_hpos == LEFT) { // Left
			placeX = o3_x-o3_offsetx-o3_width;
			if (placeX < winoffset) placeX = winoffset;
		}
	
		// Snapping!
		if (o3_snapx > 1) {
			var snapping = placeX % o3_snapx;
			if (o3_hpos == LEFT) {
				placeX = placeX - (o3_snapx + snapping);
			} else {
				// CENTER and RIGHT
				placeX = placeX + (o3_snapx - snapping);
			}
			if (placeX < winoffset) placeX = winoffset;
		}
	}

	
	
	// VERTICAL PLACEMENT
	if (o3_fixy > -1) {
		// Fixed position
		placeY = o3_fixy;
	} else {
		scrolloffset = (ie4) ? o3_frame.document.body.scrollTop : o3_frame.pageYOffset;

		// If VAUTO, decide what to use.
		if (o3_vauto == 1) {
			if (ie4) iheight = o3_frame.document.body.clientHeight;
			if (ns4) iheight = o3_frame.innerHeight;
			if (ns6) iheight = o3_frame.outerHeight;

			iheight = (eval(iheight)) / 2;
			if ( (o3_y - scrolloffset) > iheight) {
				o3_vpos = ABOVE;
			} else {
				o3_vpos = BELOW;
			}
		}


		// From mouse
		if (o3_vpos == ABOVE) {
			if (o3_aboveheight == 0) {
				var divref = (ie4) ? o3_frame.document.all['overDiv'] : over;
				o3_aboveheight = (ns4) ? divref.clip.height : divref.offsetHeight;
			}

			placeY = o3_y - (o3_aboveheight + o3_offsety);
			if (placeY < scrolloffset) placeY = scrolloffset;
		} else {
			// BELOW
			placeY = o3_y + o3_offsety;
		}

		// Snapping!
		if (o3_snapy > 1) {
			var snapping = placeY % o3_snapy;
			
			if (o3_aboveheight > 0 && o3_vpos == ABOVE) {
				placeY = placeY - (o3_snapy + snapping);
			} else {
				placeY = placeY + (o3_snapy - snapping);
			}
			
			if (placeY < scrolloffset) placeY = scrolloffset;
		}
	}


	// Actually move the object.	
	repositionTo(over, placeX, placeY);
}


// Moves the layer
function mouseMove(e) {
	if ( (ns4) || (ns6) ) {o3_x=e.pageX; o3_y=e.pageY;}
	if (ie4) {o3_x=event.x; o3_y=event.y;}
	if (ie5) {o3_x=event.x+o3_frame.document.body.scrollLeft; o3_y=event.y+o3_frame.document.body.scrollTop;}
	
	if (o3_allowmove == 1) {
		placeLayer();
	}
}

// The Close onMouseOver function for stickies
function cClick() {
	hideObject(over);
	o3_showingsticky = 0;
	
	return false;
}


// Makes sure target frame has overLIB
function compatibleframe(frameid) {        
	if (ns4) {
		if (typeof frameid.document.overDiv =='undefined') return false;
	} else if (ie4) {
		if (typeof frameid.document.all["overDiv"] =='undefined') return false;
	} else if (ns6) {
		if (frameid.document.getElementById('overDiv') == null) return false;
	}

	return true;
}



////////////////////////////////////////////////////////////////////////////////////
// LAYER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////


// Writes to a layer
function layerWrite(txt) {
	txt += "\n";
	
        if (ns4) {
                var lyr = o3_frame.document.overDiv.document

                lyr.write(txt)
                lyr.close()
        } else if (ie4) {
		o3_frame.document.all["overDiv"].innerHTML = txt
	} else if (ns6) {
		range = o3_frame.document.createRange();
		range.setStartBefore(over);
		domfrag = range.createContextualFragment(txt);
		while (over.hasChildNodes()) {
			over.removeChild(over.lastChild);
		}
		over.appendChild(domfrag);
	}
}

// Make an object visible
function showObject(obj) {
        if (ns4) obj.visibility = "show";
        else if (ie4) obj.visibility = "visible";
	else if (ns6) obj.style.visibility = "visible";
}

// Hides an object
function hideObject(obj) {
        if (ns4) obj.visibility = "hide";
        else if (ie4) obj.visibility = "hidden";
	else if (ns6) obj.style.visibility = "hidden";
        
	if (o3_timerid > 0) clearTimeout(o3_timerid);
	if (o3_delayid > 0) clearTimeout(o3_delayid);
	o3_timerid = 0;
	o3_delayid = 0;
        self.status = "";
}

// Move a layer
function repositionTo(obj,xL,yL) {
	if ( (ns4) || (ie4) ) {
	        obj.left = xL;
	        obj.top = yL;
	} else if (ns6) {
		obj.style.left = xL + "px";
		obj.style.top = yL+ "px";
	}
}





////////////////////////////////////////////////////////////////////////////////////
// PARSER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////


// Defines which frame we should point to.
function opt_FRAME(frm) {
        o3_frame = compatibleframe(frm) ? frm : ol_frame;

	if ( (ns4) || (ie4 || (ns6)) ) {
		if (ns4) over = o3_frame.document.overDiv;
		if (ie4) over = o3_frame.overDiv.style;
		if (ns6) over = o3_frame.document.getElementById("overDiv");
	}

	return 0;
}

// Calls an external function
function opt_FUNCTION(callme) {
	o3_text = callme()
	return 0;
}




//end (For internal purposes.)
////////////////////////////////////////////////////////////////////////////////////
// OVERLIB 2 COMPATABILITY FUNCTIONS
// If you aren't upgrading you can remove the below section.
////////////////////////////////////////////////////////////////////////////////////

// Converts old 0=left, 1=right and 2=center into constants.
function vpos_convert(d) {
	if (d == 0) {
		d = LEFT;
	} else {
		if (d == 1) {
			d = RIGHT;
		} else {
			d = CENTER;
		}
	}
	
	return d;
}

// Simple popup
function dts(d,text) {
	o3_hpos = vpos_convert(d);
	overlib(text, o3_hpos, CAPTION, "");
}

// Caption popup
function dtc(d,text, title) {
	o3_hpos = vpos_convert(d);
	overlib(text, CAPTION, title, o3_hpos);
}

// Sticky
function stc(d,text, title) {
	o3_hpos = vpos_convert(d);
	overlib(text, CAPTION, title, o3_hpos, STICKY);
}

// Simple popup right
function drs(text) {
	dts(1,text);
}

// Caption popup right
function drc(text, title) {
	dtc(1,text,title);
}

// Sticky caption right
function src(text,title) {
	stc(1,text,title);
}

// Simple popup left
function dls(text) {
	dts(0,text);
}

// Caption popup left
function dlc(text, title) {
	dtc(0,text,title);
}

// Sticky caption left
function slc(text,title) {
	stc(0,text,title);
}

// Simple popup center
function dcs(text) {
	dts(2,text);
}

// Caption popup center
function dcc(text, title) {
	dtc(2,text,title);
}

// Sticky caption center
function scc(text,title) {
	stc(2,text,title);
}
