The 20 enjoyable, interactive classroom activities that are included will help your students understand the text in amusing ways. Fun Classroom Activities include group projects, games, critical thinking activities, brainstorming sessions, writing poems, drawing or sketching, and more that will allow your students to interact with each other, be creative, and ultimately grasp key concepts from the text by "doing" rather than simply studying.
1. Arcade Game - Creative Presentation
Near the beginning of the novel, Wili is seen repeatedly besting an arcade game and is doing so well that the locals suspect him of cheating. Use information from the book to create a design for that game. The project should include at a minimum: screenshots from the game, a full description of its rules and parameters, and a consistent theory as to how Wili was able to manipulate the rules to win repeatedly. Present your discussion of the game...
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