Draw your own bush creature. Prepare an explanation of what he or she acts like to present to the class.
Create another town that the drinkard passes through. Write a paragraph that includes information about the inhabitants, the topography, the weather, the type of environment and safety, etc. How long does the drinkard stay there and why? Don't forget to name your town!
The tapster gave the drinkard a magical egg that produces anything when put in water. If you could get a powerful gift like that, what would it be? Search through your house (or another place) and find an object of symbolic significance. Prepare a special power to go along with it to share with the class. Be sure to explain why you chose this object (its symbolism) and why you chose its power.
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