Plan A Party
Azaro's father planned a celebration because of Azaro's safe return, complete with roasted wild boar and plenty of drinks.
Think of an occasion (homecoming, birthday, back to school, beginning of summer, just for fun) to celebrate and then plan a party (food, drinks, guest list, location, etc.). If you can, have the party with your class.
In the story, several things are going on in Book One that involve landlords, law enforcement, creditors, job hunting, entrepreneurship (selling wares).
Let's have fun encountering and making decisions about some of life's daily occurrences by playing some of the following board games in the classroom. There is a twist. If you can, give only a half hour for each group to play a game then have them switch to a different game and take over whatever another player started. Do this at least three times so...
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