This city is the location for all of the stories in Ten Little Indians.
This is the name of a vibrating brown object purchased by the father of a boy in a coma in "Do Not Go Gentle." It becomes a kind of talisman to bring the child back to health.
Indian Dance Regalia
In "What You Pawn, I will Redeem," this object--stolen fifty years earlier--is spotted in a Seattle pawnshop window.
This game figures prominently in two stories, "Lawyer's League" and "What Ever Happened to Frank Snake Church?"
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