Lesson Plans

# Royal Flash, from the Flashman Papers Fun Activities

This set of Lesson Plans consists of approximately 97 pages of tests, essay questions, lessons, and other teaching materials.
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## Soundtrack.

Choose what songs you would put on a soundtrack that could accompany the story. At what point would you play the songs?

## Dice Game.

The students should divide into pairs. One member of the pair should play Flash and the other member of the pair should play Otto. Players should role a dice to decide on the following factors; stamina, strength and skill. For each catergory the player should add 10 to their roll, for example 4 would equal 14. The idea of the game is to use the dice to battle each other. After each go a player loses one stamina point. Whatever the player rolls half of that total is taken off his strength plus half a point for each skill point over 10. When a player's strength falls under half his score he loses another half point of his stamina. The first person to lose all his stamina...