Name: _________________________ | Period: ___________________ |
This test consists of 15 multiple choice questions and 5 short answer questions.
Multiple Choice Questions
1. What interrupts Eiji's playing of the video game Virtua Sapiens?
(a) Daimon and Miriam arguing.
(b) A gang attacking him.
(c) The cafe being robbed.
(d) An angry man threatening the waitress with the perfect neck.
2. Which of the following is not something Eiji has to convince his kidnapper of in order to be released?
(a) He doesn't know Daimon.
(b) He is not selling drugs.
(c) He is not a spy for Jun Nagasaki.
(d) He is not romantically invovled with Miriam.
3. What does Anju learn about her mother when she accidentally overhears some local women talking in Mrs. Tanaka's store?
(a) Her mother is a drug addict.
(b) Her mother committed suicide.
(c) Her mother abandoned her and Eiji to pursue men.
(d) Her mother died in a car wreck.
4. Who is Akiko Kato?
(a) Eiji's birth mother.
(b) Eiji's grandmother.
(c) The woman Eiji hopes to date.
(d) An attorney who is Eiji's only lead to his father.
5. Instead of confronting Akiko, how does Eiji spend most of his afternoon in Chapter One?
(a) Drinking at a bar.
(b) Gambling at the race track.
(c) Watching television.
(d) Daydreaming and watching the cafe customers and staff.
6. Who is Buntaro?
(a) Eiji's older brother.
(b) Eiji's father.
(c) Eiji's landlord.
(d) Eiji's best friend.
7. Where does Eiji find the file folder about his father?
(a) At the Jupiter Cafe.
(b) At the Queen of Spades.
(c) In the black Cadillac.
(d) In the garbage.
8. In Eiji's fantasy, what is hidden in his toolbox for him to use in knocking out people?
(a) A bottle of pills he will sneak into people's drinks.
(b) A syringe filled with chloroform.
(c) A combination pistol and tranquilizer gun.
(d) A pair of brass knuckles.
9. How does Akiko Kato respond in Chapter Two to the letter Eiji sends her?
(a) She refuses to help him find his father.
(b) She asks him to schedule a time to see her.
(c) She calls him and invites him to dinner.
(d) She sends him his father's address.
10. Why is it so important for Eiji to find the article he lost in the video arcade?
(a) It was his last present from Anju.
(b) He keeps his money in it.
(c) It has medicine he vitally needs in it.
(d) It has an important document hidden in it.
11. In Eiji's fantasy about Akiko Kato in Chapter One, with what does he escape her building?
(a) Akiko Kato's purse.
(b) A key to a safe deposit box containing stolen jewels.
(c) Her file on his father.
(d) A picture of his father.
12. Who does Eiji fantasize knocking out with the item in his toolbox?
(a) His boss, his landlord, and his father.
(b) His father.
(c) The receptionist, Akiko Kato's bioborg, and Akiko Kato.
(d) His mother.
13. What video game is Eiji playing at the beginning of Chapter Three?
(a) Hercules and the Amazons.
(b) Zax Omega and Red Plague Moon.
(c) Soldiers of Glory.
(d) The Haunted Hotel.
14. What kind of insects live in Eiji's apartment?
(a) Fleas.
(b) Flies.
(c) Spiders.
(d) Cockroaches.
15. Who saves Eiji's life at the end of Chapter Four when bombs explode, killing the warring yakuza factions?
(a) Buntaro.
(b) Miriam.
(c) A double agent, working for Mr. Tsuru, the former boss.
(d) Daimon.
Short Answer Questions
1. Why does Eiji do what he does to the thunder god's statue when he is eleven?
2. What is Osugi and Bosugi?
3. In Chapter Three, who accuses Eiji of spying on her for Daimon?
4. What mark identifies someone as a yakuza man or mobster?
5. Why doesn't Eiji confront Akiko Kato in Chapter One as he daydreams of doing?
This section contains 655 words (approx. 3 pages at 300 words per page) |