Neuromancer Quiz | Eight Week Quiz E

This set of Lesson Plans consists of approximately 113 pages of tests, essay questions, lessons, and other teaching materials.
Buy the Neuromancer Lesson Plans
Name: _________________________ Period: ___________________

This quiz consists of 5 multiple choice and 5 short answer questions through Chapter 16.

Multiple Choice Questions

1. What does Molly always think about first?
(a) Case's safety.
(b) Her client's safety.
(c) Her own safety.
(d) Who needs to be hurt in order for the job to get done.

2. What name does Case see on the Japanese spaceship?
(c) ODA.
(d) ITO.

3. Who are the Panther Moderns, according to Case's research?
(a) Terrorists.
(b) Former special ops.
(c) Organ thieves.
(d) Rockers.

4. What does the Finn tell Case he will find out about Molly?
(a) What her real name is.
(b) Whether or not she is telling the truth.
(c) How tight her jeans are.
(d) Who she is really working for.

5. What did Molly play in the Lisboa?
(a) Fantan.
(b) Soccer.
(c) Russian roulette.
(d) Ping pong.

Short Answer Questions

1. What does Riviera cause to appear in Case's drink?

2. What does ICE stand for?

3. What does Molly do in front of METRO HOLOGRAFIX?

4. How old is Julius Deane?

5. What was operation Screaming Fist ripe for?

(see the answer key)

This section contains 192 words
(approx. 1 page at 300 words per page)
Buy the Neuromancer Lesson Plans
Neuromancer from BookRags. (c)2017 BookRags, Inc. All rights reserved.
Follow Us on Facebook