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Master and Commander | Activities :&: Classroom Projects

This set of Lesson Plans consists of approximately 104 pages of tests, essay questions, lessons, and other teaching materials.
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Fun Classroom Activities

The 20 enjoyable, interactive classroom activities that are included will help your students understand the text in amusing ways. Fun Classroom Activities include group projects, games, critical thinking activities, brainstorming sessions, writing poems, drawing or sketching, and more that will allow your students to interact with each other, be creative, and ultimately grasp key concepts from the text by "doing" rather than simply studying.

1. Uniform Presentation

Research the uniforms worn by sailors during this time and present the information in whatever method you prefer (i.e. sewing the clothes, drawing, oral presentation, etc..) to the class.

2. Letter Writing

Write a series of at least five letters between Jack and Molly.

3. Sequel

Write the first chapter of a sequel to this novel. Include a table of contents with chapter titles for the remainder of the book.

4. Diary

Write 12 diary entries (one for each...
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This section contains 420 words
(approx. 2 pages at 300 words per page)
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Master and Commander from BookRags. ©2009 BookRags, Inc. All rights reserved.
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