The 20 enjoyable, interactive classroom activities that are included will help your students understand the text in amusing ways. Fun Classroom Activities include group projects, games, critical thinking activities, brainstorming sessions, writing poems, drawing or sketching, and more that will allow your students to interact with each other, be creative, and ultimately grasp key concepts from the text by "doing" rather than simply studying.
1. Time-period object
The students choose something (mode of transportation, building, appliance, article of clothing, etc.) from the time period during which The House of Mirth is set.
The students build, design, draw, or sketch the object, as it would have appeared during the period. Remind the students to be prepared to explain the function of the object they chose.
To keep the project from becoming too expensive, limit the objects to what the students already have or can make instead of purchasing them.
2. Character portrayal...
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