Flashman in the Great Game: From the Flashman Papers 1856-1858 Test | Final Test - Medium

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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. What is the name of Valla's aunt?
(a) Jane.
(b) Laura.
(c) Sally.
(d) Ddenise.

2. What do the natives set fire to near the end of chapter nine?
(a) A church.
(b) A barge.
(c) A temple.
(d) A hotel.

3. What kind of weapon does Iderim hand Flashman at the end of chapter seven?
(a) A musket.
(b) A pistol.
(c) A pickax.
(d) A spear.

4. What does Wheeler order his men to do in chapter eight?
(a) Charge the Pandies.
(b) Fire only on command.
(c) Throw down their weapns.
(d) Stop shooting.

5. What is the name of the old Comrade Flashman meets in chapter seven?
(a) Jackie Powers.
(b) Tom Brown.
(c) Dougie Ainslie.
(d) Scud East.

Short Answer Questions

1. What are the name of the soldiers Wheeler and his men are fighting against?

2. What do the young British officers chant in this chapter?

3. Who do liberal writers say should have known better than to treat prisoners of war so harshly?

4. What does Flashman doubt Lakshmibai could kill?

5. What kind of boats are anchored at the river?

Short Essay Questions

1. In what way is the situation desperate at the beginning of chapter eight?

2. How does Flashman react to Ilderim's death?

3. How does Flashman react to East's death in chapter nine?

4. In what way is Flashman lucky in chapter ten?

5. Why does Rose reject the idea of using a platoon to capture Lakshmibai?

6. Why is Ilderim angry with Flashman at the beginning of chapter seven?

7. How does Flashman convince O'Toole that he is a British soldier?

8. How does Flashman shock General Rose in chapter twelve?

9. How does Wheeler keep Flashman busy in chapter nine?

10. What happens when Flashman and the others flee into a temple?

(see the answer keys)

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