The 20 enjoyable, interactive classroom activities that are included will help your students understand the text in amusing ways. Fun Classroom Activities include group projects, games, critical thinking activities, brainstorming sessions, writing poems, drawing or sketching, and more that will allow your students to interact with each other, be creative, and ultimately grasp key concepts from the text by "doing" rather than simply studying.
1. Board Game.
Make a board game based around FLASH FOR FREEDOM!
2. Dice Game.
The students should divide into pairs. One member of the pair should play Flashman and the other member of the pair should play Springer. Players should role a dice to decide on the following factors; stamina, strength and skill. For each category the player should add 10 to their roll, for example 4 would equal 14. The idea of the game is to use the dice to battle each other. After each go a player...
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