Comics and Sequential Art Test | Mid-Book Test - Medium

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This test consists of 5 multiple choice questions, 5 short answer questions, and 10 short essay questions.

Multiple Choice Questions

1. What can be used when facial expressions are critical?
(a) Close-ups.
(b) Heavy lines.
(c) Narrow channels.
(d) Panoramic views.

2. What particular changes in sound does calligraphy relate to?
(a) Changes in inflection and sound levels in speech.
(b) Changes in heart palpitations.
(c) Changes in vocal patterns.
(d) Changes in pressure of vocal strings and ink.

3. What do unusual container frames do to the reader?
(a) Explain the storyline more clearly.
(b) Pull him or her in.
(c) Keep him or her at bay.
(d) Show the audience a better picture.

4. As a language, what do comics need to utilize?
(a) A pair of ears.
(b) A grammar.
(c) A message.
(d) A pen and ink.

5. Around when did daily comic strips first appear?
(a) 1756.
(b) 1934.
(c) 1956.
(d) 1943.

Short Answer Questions

1. What method is the mainstay for facial expressions and body movement?

2. The sequential artist and the reader must share what kind of experience?

3. What kind of pictographs weld visual imagery and "uniform derivative" symbols?

4. What is one of the two examples of time measurement Eisner mentions?

5. Why does Eisner analyze this particular Spirit story in Chapter 3?

Short Essay Questions

1. Why did artists after the 16th century use expressions, postures, and backdrops to express their ideas?

2. How does Eisner analyze a long Spirit story, "Foul Play," to show how time is realized through the sequence of events?

3. Explain how composing a comic strip panel is like designing a mural, illustration, painting, or theatrical scene.

4. Why is text sometimes lettered in a style consistent with the sentiment of a scene?

5. What convention does Eisner break while depicting the scene of the hero's flight?

6. How does the panel function as a stage?

7. Why do images without words require extra sophistication in the reader/viewer?

8. Give a brief synopsis of Chapter 1: Comics as a Form of Reading.

9. Why is time more illusory in comics?

10. Why is bridging gaps in the action a more visceral than intellectual activity?

(see the answer keys)

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