International Fiction Review, January 1st, 2002
In his article "Alternative Modernity? Playing the Japanese Game of Culture" (1994), Andrew Feenberg suggests that Yasunari Kawabata's novel The Master of Go (1954) embodies the Zen Buddhist principle that playing Go in traditional Japan constituted a quest for self-realization and a path to spiritual unity--in effect, a "Tao," or "Way," the Way of Go. (1) The goal of the contest was not victory but spiritual enlightenment: as a momentary refugee from culture, the self was reduced by subjection to rule and struggle to the nothingness of Zen, and the game became an agent of consciousness efface...
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