Journal of Interactive Learning Research, June 22nd, 2001
Much has been said about the multimedia capabilities of the World Wide Web (WWW or Web), and the new possibilities that this offers to deliver media elements such as video, sound, animations, diagrams, graphs, and so forth, to a student audience. Attractive as this is, the author posits that more effort should be invested in exploring ways to encourage deep learning by improving the assessment and feedback cycles supported by an appropriate Web environment. To be successful, the designers of such environments must first clearly identify their goals, and then determine the best way to achieve...
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