BookRags.com Literature Guides Literature
Guides
Criticism & Essays Criticism &
Essays
Questions & Answers Questions &
Answers
Lesson Plans Lesson
Plans
My Bibliography Periodic Table U.S. Presidents Shakespeare Sonnet Shake-Up
Research Anything:        
History | Encyclopedias | Films | News | Create a Bibliography | More... Login | Register | Help


Search "VIRTUAL VANDALS.(Review)"

Navigation

VIRTUAL VANDALS.(Review)

About 1 pages (282 words)

Publishers Weekly, February 15th, 1999

Tom Clancy and Steve Pieczenik. Berkley/Jam, $4.99 paper (l92p) ISBN 0-425-16173-0

Though its teenage characters spend a fair amount of time zipping at high speeds through cyberspace, this bizarre futuristic tale starts off Tom Clancy's Net Force series at a sluggish pace. Set in 2025 Washington, D.C., the tortuous plot centers on Matt Hunter, a member of the Net Force Explorers, the "young people's auxiliary" of an organization, that polices the global computer Net. Attending an Orioles' baseball game in hologram form ("Implants beneath his skin connected him to the world Net, allowing his...

HighBeam Research, Free Preview: 'VIRTUAL VANDALS.(Review)'... Full Membership required for unlimited access. Free 7-day trial.

Subscribers: HighBeam content is only available to HighBeam subscribers. Click the link above for more information.

Content Partner
Publishers Weekly, February 15th, 1999. VIRTUAL VANDALS.(Review). Content provided by HighBeam Research.



Join BookRagslearn moreJoin BookRags


About BookRags | Customer Service | Report an Error | Terms of Use | Privacy Policy