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Namco's Pac-Man was a hit, and became a cultural phenomenon. The game spawned merchandise, a cartoon series, pop songs and was one of the most heavily cloned video games of all-time.
 

There are 5 essays on Computer and video games.

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Student Essays on Computer and video games
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Essay Grade: 89%
Computer Games
1,183 words, approx. 4 pages
Explores the hazards on young children of playing computer games.
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Essay Grade: 95%
Causes and Effects of Videogames
727 words, approx. 2 pages
Encompasses why people play videogames and discusses the major effects of videogame participation.
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Essay Grade: 83%
The Effect of Gaming on Children
533 words, approx. 2 pages
Discusses the effect of computer gaming on children. Argues that many of the problems are caused by parents rather than the gaming industry.
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Essay Grade: 83%
Television and Video Games vs. Books
492 words, approx. 2 pages
Steven Johnson's research has revealed that despite the view of older generations that television and video games have decreased our intelligence, they have in fact increased it. As much can be learned through technology as through reading books, exposing people to different types of learning.
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Essay Grade: 83%
Video Games V.s. Violence
461 words, approx. 2 pages
"Blaming the media for the violence is as wrong as blaming the guns, and movies. It is not what people hear in music to see in movies or video games that cause the rage. It is also not the access to guns that causes peoples anger. Instead it is peoples inability to handle abandonment as an infant that causes the rage. The lacking of a parent can leave a person emotionally unstable. Lacking parental and community supports, they have no one to turn to at the end of a bad day, and there are always bad days for people."

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