This section contains 655 words (approx. 3 pages at 300 words per page) |
Everyman: Good Deeds over Friends
Summary: "Everyman" is a 16th century English morality play in which the individual, Everyman, relies upon his friends to help him as he approaches God in the afterlife. He learns, in the end, that only his intelligence and good deeds to humankind can achieve salvation for him.
As an individual treads along his inevitable end, materialistic possessions and people are useless towards earning salvation. One can be saved only through the positive deeds that were performed while the individual was on Earth. Throughout the morality play "Everyman," the protagonist tries to utilize his friends and his family to help him as he goes on his expedition to see the Almighty. In the play characters are allegorized to represent traits and values in life. As he is approached by Death for sinning and being too involved with worldly treasures, Death tells Everyman that his end is near and cannot be evaded. He learns the value of life and what is really important in the afterlife.
After Death tells him that he must go to see God, Everyman decides that he must call upon his friends to aid him and convince the Almighty that he is truly...
This section contains 655 words (approx. 3 pages at 300 words per page) |