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Games for Hallow-e'en eBook

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Mary E. Blain

   “Twine, twine, and intertwine,
    Let my love be wholly thine. 
    If his heart be kind and true,
    Deeper grow his rose’s hue.”

If your swain is faithful, color of rose will grow darker.

NECKLACE

Make barrel-hoop into necklace of bread, candies, red peppers and candle-ends, and hang horizontally from ceiling.  Set hoop whirling and try to grasp its freight with your teeth.  Accordingly as you like your first bite will you enjoy married life.

WINNOWING CORN

Steal out into barn or garden alone and go three times through motions of throwing corn against the wind.  The third time an apparition of future spouse will pass you; in some mysterious manner, also, you may obtain an idea of his (her) employment and station in life.

CONSEQUENCES

One of the most popular games at a party is certainly “Consequences”; it is a very old favorite, but has lost none of its charms with age.  The players sit in a circle; each person is provided with a half sheet of notepaper and a pencil, and is asked to write on the top—­(i) one or more adjectives, then to fold the paper over, so that what has been written cannot be seen.  Every player has to pass his or her paper on to the right-hand neighbor, and all have then to write on the top of the paper which has been passed by the left-hand neighbor (2) “the name of the gentleman”; after having done this the paper must again be folded and passed on as before; this time must be written (3) one or more adjectives; then (4) a lady’s name; next (5), where they met; next (6), what he gave her; next (7), what he said to her; next (8), what she said to him; next (9), the consequence; and lastly (10), what the world said about it.  Be careful that every time anything has been written the paper is folded down and passed on to the player on your right.

When every one has written what the world says, the papers are collected and one of the company proceeds to read out the various papers, and the result may be somewhat like this:—­

(1) The horrifying and delightful (2) Mr. Brown (3) met the charming (4) Miss Phillips (5) in Westminster Abbey; (6) he gave her a flower (7) and said to her:  “How’s your mother?” (8) She said to him:  “Not for Joseph;” (9) the consequence was they danced the hornpipe, and the world said:  (10) “Just what we expected.”

DRY BREAD

Dreams mean much on Hallow-e’en, but certain ceremonies must be carefully followed in order to insure the spell.  Before going to sleep for the night have some one bring a small piece of dry bread.  No word can be spoken after this; silence must prevail.  Eat bread slowly, at same time making a wish and thinking the pleasantest thing imaginable.  Then drop off to sleep, and your dreams will be sweet and peaceful, and your wish will come true, if the charm works.

Copyrights
Games for Hallow-e'en from Project Gutenberg. Public domain.

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