“One I love,
Two I love,
Three I love I
say;
Four I love with all my heart
Five I cast away.
Six he loves,
Seven she loves,
Eight they both love;
Nine he comes,
Ten he tarries,
Eleven he courts
and
Twelve he marries.”
Stop at each line to place a seed on a paper, and
turn slip over to discover name of one you love or
cast away. Continue matching apple seeds with
papers as you count, until all twelve seeds and twelve
papers are used.
Hide ring, thimble and penny in room. To one
who finds ring, speedy marriage is assured; thimble
denotes life of single blessedness; penny promises
wealth.
All are blindfolded and go out singly or hand-in-hand
to garden. Groping about they pull up first stalk
of kale or head of cabbage. If stalk comes up
easily the sweetheart will be easy to win; if the
reverse, hard to win. The shape of the stump will
hint at figure of prospective wife or husband.
Its length will suggest age. If much soil clings
to it, life-partner will be rich; if not, poor.
Finally, the stump is carried home and hung over door,
first person outside of family who passes under it
will bear a name whose initial is same as that of
sweetheart.
Pass pencils and paper to each guest with the following
written upon it:—
1 (A Dairy product.) 2 (A Vegetable.) 3 (A Country.)
4 (A Girl’s name.) 5 (A structure.) 6 (A name
often applied to one of our presidents.) 7 (Every
Ocean has one.) 8 (That which often holds a treasure.)
9 (The names of two boys.) 10 (A letter of the alphabet
and an article made of tin.)
Explain that the above describes ten different nuts,
which they are to guess. The nuts described are
(1) butternut; (2) peanut; (3) brazil nut; (4) hazel
nut; (5) walnut; (6) hickory nut; (7) beechnut; (8)
chestnut; (9) filbert; (10) pecan. A prize may
be awarded to the one first having correct answers.
A raisin is strung in middle of thread a yard long,
and two persons take each an end of string in mouth;
whoever, by chewing string, reaches raisin first has
raisin and will be first wedded.
“What’s my thought like?”
The players sit in a circle and one of them asks the
others: “What’s my thought like?”
One player may say: “A monkey”; the
second: “A candle”; the third:
“A pin”; and so on. When all the company
have compared the thought to some object, the first
player tells them the thought—perhaps it
is “the cat”—and then asks each,
in turn, why it is like the object he compared it
to.
“Why is my cat like a monkey?” is asked.
The other player might answer: “Because
it is full of tricks.” “Why is my
cat like a candle?” “Because its eyes
glow like a candle in the dark.” “Why
is my cat like a pin?” “Because its claws
scratch like a pin.”