School, Church, and Home Games eBook

This eBook from the Gutenberg Project consists of approximately 156 pages of information about School, Church, and Home Games.

School, Church, and Home Games eBook

This eBook from the Gutenberg Project consists of approximately 156 pages of information about School, Church, and Home Games.

A group forms a circle which is counted off by 2’s.  The Number 1’s in the circle constitute team A, and the Number 2’s team B. Two captains stand side by side in the circle.  Each holds a small stick.  At a signal to go both start racing in opposite directions around the circle, going to the rear of the first player, to the front of the second, to the rear of the third, etc., weaving their way in and out.  When they meet at the further side of the circle they must join hands and spin around once in the circle before continuing to weave their way back and forth from the point in the circle from which they left.  Thereupon number 1 of A team tags the next player on his team in the direction in which he ran.  Number 1 of B team tags the next one on his team who starts in the direction in which the first ran.  The race continues until everyone in the team has completed his run around the circle in the required way.

Circle Chase

The group forms a circle and counts off by 4’s.  The leader takes his place in the center of the circle.  He calls any number from 1 to 4, and all of the men holding that number step back and run around the outside of the circle to the right, endeavoring to tag the man who is running just ahead of him.  The leader blows a whistle, which is the signal for the men to return to their original places in the circle, with the exception of those who have been tagged out.  The latter are supposed to take a position within the circle.  The leader next calls another number and they proceed as did the first.  As the game continues, the circle grows smaller.  The individual wins who succeeds in tagging out all those of his number.

Reuben and Rachel

The group forms a circle, joining hands.  One of the players is blindfolded and placed in the center of the circle.  All the rest in the ring dance around him until he points at some one.  That one enters the circle and the blind man calls out, “Rachel”.  The other must answer, “Here, Reuben”, and move about in the circle so as to escape being tagged by Reuben.  Every time Reuben calls out, “Rachel”, she must reply, “Here, Reuben”, and so it goes on until she is caught.  Reuben must guess who she is and if he guesses correctly Rachel is blindfolded and the game goes on as before.  If not, the same individual continues as Reuben and he points out a new Rachel to come into the circle.

Channel Tag

The group forms a circle, faces to the right and assumes a stride position.  The one selected to be “It” takes his place in the center of the circle.  The others pass a ball or bean bag either backward or forward between their legs.  The one in the center tries to capture the ball or bag.  If he succeeds, the one last touching it must take his place in the center of the circle.  Every one must touch the ball or bag when it passes by them, either forward or backward.

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Project Gutenberg
School, Church, and Home Games from Project Gutenberg. Public domain.