Unknown Mexico, Volume 1 (of 2) eBook

Carl Sofus Lumholtz
This eBook from the Gutenberg Project consists of approximately 450 pages of information about Unknown Mexico, Volume 1 (of 2).

Unknown Mexico, Volume 1 (of 2) eBook

Carl Sofus Lumholtz
This eBook from the Gutenberg Project consists of approximately 450 pages of information about Unknown Mexico, Volume 1 (of 2).

To my knowledge there is no tribe so fond of games as the Tarahumares.  There are few days in the year when a man has not a game of some kind to play.  Even when they become civilised and demoralised, in spite of their depression and poverty this passion of theirs still clings to them.  While it is true that there is always something of value, however insignificant, put at stake, their gambling spirit is not vicious.  They have some curious practices in their play:  when going to run a race, or when intending to play cuatro or quinze, they do not eat chile.  Where holes in the ground are required for a game, as in cuatro and quinze, they are generally made in the level space on a rock.

Very common is it to see two young men amusing themselves with shooting-matches, shooting arrows at an arrow which has been shot out into the ground some fifty yards off as a mark.  This arrow, as well as the game itself, is called in Mexican Spanish lechuguilla.  In Tarahumare the game is called chogirali, and the target-arrow chogira.  The arrow coming nearest the chogira counts one point; and if it comes within four fingers’ width of the aim, it counts four.  The game is for twelve points.  The distance is not measured from the points of the arrows, but from the winged parts, one man measuring for all.  If a shot arrow strikes so as to form a cross with the chogira, it counts four.  If it only touches the point of the latter in the ground it counts two.  If two arrows happen to form crosses, neither counts.

Instead of arrows, three sticks may be employed.  One is thrown out at a distance and is the chogira, and the other two sticks are thrown toward it, and count in a similar way as the arrows.  Often while travelling, the Tarahumares play this game, in either form, as they go along the road, perhaps for the entire distance.  Two and three pairs may play together.

There is also a game very similar to quoits, played with stone disks, fiat on one side and convex on the other.  It is called rixiwatali (rixiwala = disk), and two and two play against each other.  First one stone is moistened with spittle on one side to make it “heads or tails” and tossed up.  The player who wins the toss plays first.  Each has three stones, which are thrown toward a hole in the ground, perhaps twenty yards off.  One of each party throws first, then goes to the hole and looks at it, while the other players make their throws.  The stone falling nearest to the hole counts one point; if it falls into the hole, it counts four; if the stone of the second player falls on top of the first stone in the hole, it “kills” the first stone.  The game is out at twelve.  To measure distances, they break off small sticks.  Lookers-on may stand around and bet which of the players will win.  Another game is called takwari, “to beat the ball”; in Spanish, palillo.  It is played only by women.  Two play at a time.  One knocks a small wooden ball toward one goal, while her opponent tries to get it to another.  This game is also played by the northern Tepehuane women, who sometimes use two short sticks tied together in the middle, instead of the ball.  The sticks are thrown ahead from their places on the ground with a kind of quick, prying movement, with the aid of a longer stick.

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Unknown Mexico, Volume 1 (of 2) from Project Gutenberg. Public domain.