Ziantha, a highly-trained telepath, makes a 'foray' or mind-search into the times of the Forerunners, an ancient race which predates her own era. While spying for the Thieves' Guild, an interplanetary organisation, she comes across a mysterious stone which magnifies her mental powers and drags her into the personalities of two Forerunner females, each facing a great crisis in their own time….
With its casual references to terms like 'sight distort', 'nightsight', 'psychic energy', 'chewing gratz' and 'veeps', [Forerunner Foray] certainly assumes an acquaintance with SF conventions, and takes for granted that we understand what Ziantha is about with her mind-searching…. The story has a more general application, however, as it deals with the right of the individual to determine his own future and go his own way apart from those who have trained him….
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